Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 11212262862279477159 43 turdburglar the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 6, 2022. Slain by a gnoll ... wielding a +0 whip (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (1889 turns). turdburglar the Conjurer (Draconian Conjurer) Turns: 1889, Time: 00:01:52 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 37% Magic: 1/6 EV: 12 Int: 20 God: Gold: 68 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . SeeInvis . c - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +1 short sword (weapon) Scrolls b - a scroll of noise f - a scroll of identify Potions a - 2 potions of magic d - a potion of curing Skills: + Level 1.9 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Okay, then. Casting: Dazzling Flash (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll shouts! x2 The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Your Stealth skill increases to level 2! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll closely misses you. The gnoll hits you with a +0 flail. The gnoll misses you. The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The gnoll hits you but does no damage. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... ....# #..##########.#.###.#..). #.#.# #........#....#.#.....).. #.#.# #...####.##.###.#.#.##### #.#.# #...# #.##.......#...... #.#.#####...####.######.#######.. #.......#.........#.............. ............#######.###.######... #.#.###'##.#......#.# #.#........ #.#.##...#......@g#.###.#.####.## #.#.##.).###.##.gg..............# #.#.##...# #.###.##.#......###... #.#.##...# #.# #.##.#.#.#..###.## #.#.##...# #.# #.##.#........รท... #.#.##...###.###)##.#.#.#..###... #.#.###+##.......##.#.#.#..# #... #.#..........######.#...#..# #... #.#####.##.########.#####..###.## You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 467 | D:1 | Learned a level 2 spell: Searing Ray 966 | D:1 | Found a faded altar of an unknown god. 1391 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1865 | D:1 | Learned a level 3 spell: Dazzling Flash 1888 | D:1 | HP: 1/26 [gnoll/+0 flail (6)] 1889 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, basic_ecumenical_altar, minmay_pentomino_v4 D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Short sword || 24 Tailslap || 3 Cast: Magic Dart || 46 Searing Ray || 1 Use: Scroll || 3 Armor: Skin || 8 Dodge: Dodged || 21