Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1019281591211795276 (custom seed) 1859 turdburglar the Conjurer (level 9, -4/65 HPs) Began as a Gnoll Conjurer on Apr 14, 2023. Slain by a gnoll bouda ... wielding a +0 whip (6 damage) ... on level 6 of the Dungeon. The game lasted 00:13:08 (5974 turns). turdburglar the Conjurer (Gnoll Conjurer) Turns: 5974, Time: 00:13:09 Health: -4/65 AC: 3 Str: 6 XL: 9 Next: 13% Magic: 0/18 EV: 14 Int: 22 God: Gold: 260 SH: 0 Dex: 11 Spells: 5/21 levels left rFire . . . SeeInvis . d - staff of conjuration rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.20/turn k - ring "Lirial" {rPois rC+ rN+} MPRegen 0.16/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 260 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 helmet (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery k - the ring "Lirial" (left hand) {rPois rC+ rN+} (You acquired it on level 2 of the Dungeon) [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Wands f - a wand of polymorph (10) j - a wand of flame (18) n - a wand of paralysis (15) Scrolls h - 2 scrolls of teleportation i - a scroll of silence {unknown} l - a scroll of amnesia {unknown} q - 3 scrolls of identify Potions b - a potion of degeneration {unknown} c - a potion of heal wounds e - a potion of haste {unknown} g - 7 potions of curing o - a potion of lignification {unknown} p - a potion of brilliance {unknown} Skills: + Level 4.1 Fighting + Level 4.1 Short Blades + Level 4.1 Long Blades + Level 4.1 Axes + Level 4.1 Maces & Flails + Level 4.1 Polearms + Level 4.1 Staves + Level 4.1 Ranged Weapons + Level 4.1 Throwing + Level 4.1 Armour + Level 6.2 Dodging + Level 5.9 Stealth + Level 4.1 Shields + Level 4.1 Unarmed Combat + Level 6.5 Spellcasting + Level 7.9 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic + Level 4.5 Invocations + Level 4.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 96% N/A 2% 3 d - Iskenderun's Battles Conj 59% 2d11 9% 5 e - Fireball Conj/Fire 24% 3d11 24% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 44% N/A 2% 1 Necrotise Necr 88% 1d8 2% 1 Summon Small Mammal Summ 88% N/A 2% 1 Call Imp Summ 22% N/A 3% 2 Ensorcelled Hibernation Hex/Ice 44% N/A 3% 2 Spider Form Tmut/Pois 22% N/A 6% 3 Fulminant Prism Conj/Hex 24% 3d13 9% 4 Iskenderun's Mystic Bla Conj/Tloc 48% 2d11 9% 4 Anguish Hex/Necr 11% N/A 22% 4 Summon Ice Beast Ice/Summ 22% N/A 22% 4 Summon Forest Summ/Tloc 11% N/A 52% 5 Conjure Ball Lightning Conj/Air 24% 3x3d7 78% 6 Orb of Destruction Conj 29% 9d9 95% 7 Summon Hydra Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Kikubaaqudgha Xom Yredelemnul Shops: D:2 ? Annotations: D:3 2 transporters, turdburglar's ghost, amateur GnSu Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The gnoll bouda misses you. Unknown command. You hit the water moccasin but do no damage. You blast the water moccasin. You kill the water moccasin! The gnoll bouda misses you. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. Unknown command. You barely miss the gnoll bouda. Your bite misses the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll bouda misses you. You hit the gnoll bouda. Your punch misses the gnoll bouda. You bite the gnoll bouda, but do no damage. The gnoll bouda is heavily wounded. Your attacks no longer feel as feeble. The gnoll bouda hits you with a +0 whip. You die... ... .. .. ..# .g#.# S#.# ### .). #<# #)###.# # .##.###)#...#.#.### ......$†g.).......> ##.###@#.###.#.##. #.#.# .# #.#.# # #.#.# #.#.# #.#.# #.#.. ∆ #.# You could see a gnoll bouda. Vanquished Creatures Prince Ribbit (D:5) Grinder (D:3) A wyvern (D:5) A steam dragon (D:6) Menkaure (D:5) A water moccasin (D:6) 2 ice beasts (D:5) A black bear (D:5) 3 ogres A phantom (D:4) A scorpion (D:6) A howler monkey (D:5) 3 jellies An orc priest (D:5) An iguana (D:4) An orc wizard (D:5) 5 gnolls (D:6) 5 adders A shadow imp (D:5) An ufetubus (D:5) A worm (D:4) A dart slug (D:3) 2 orcs (D:5) 10 ball pythons 5 bats 5 endoplasms 8 giant cockroaches 7 goblins 5 hobgoblins 7 kobolds 4 quokkas 8 frilled lizards 6 rats 102 creatures vanquished. Vanquished Creatures (others) 8 plants 8 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 6 | D:1 | Identified 3 scrolls of acquirement 6 | D:1 | Acquired a staff of conjuration 8 | D:1 | Acquired a book of the Spheres 10 | D:1 | Acquired the Verses on the Gathering 421 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 424 | D:1 | Learned a level 2 spell: Searing Ray 552 | D:1 | Found a faded altar of an unknown god. 1015 | D:1 | Reached skill level 5 in Spellcasting 1015 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 1521 | D:2 | Reached skill level 1 in Invocations 1794 | D:2 | Found Seuseagikh's Magic Scroll Shoppe. 1842 | D:2 | Reached skill level 1 in Fighting 1842 | D:2 | Reached skill level 1 in Short Blades 1842 | D:2 | Reached skill level 1 in Long Blades 1842 | D:2 | Reached skill level 1 in Axes 1842 | D:2 | Reached skill level 1 in Maces & Flails 1842 | D:2 | Reached skill level 1 in Polearms 1842 | D:2 | Reached skill level 1 in Staves 1842 | D:2 | Reached skill level 1 in Ranged Weapons 1842 | D:2 | Reached skill level 1 in Throwing 1842 | D:2 | Reached skill level 1 in Armour 1842 | D:2 | Reached skill level 1 in Shields 1842 | D:2 | Reached skill level 1 in Unarmed Combat 1842 | D:2 | Reached skill level 1 in Evocations 1866 | D:2 | Acquired the ring "Lirial" {rPois rC+ rN+} 2098 | D:3 | Learned a level 3 spell: Dazzling Flash 2188 | D:3 | Reached XP level 4. HP: 24/32 MP: 6/11 2451 | D:3 | Found a transporter. 2519 | D:3 | Found a transporter. 2614 | D:3 | Reached skill level 1 in Hexes 2614 | D:3 | Reached skill level 1 in Summonings 2614 | D:3 | Reached skill level 1 in Necromancy 2614 | D:3 | Reached skill level 1 in Translocations 2614 | D:3 | Reached skill level 1 in Transmutations 2614 | D:3 | Reached skill level 1 in Fire Magic 2614 | D:3 | Reached skill level 1 in Ice Magic 2614 | D:3 | Reached skill level 1 in Air Magic 2614 | D:3 | Reached skill level 1 in Earth Magic 2614 | D:3 | Reached skill level 1 in Poison Magic 2676 | D:3 | Noticed turdburglar's ghost (amateur GnSu) 2809 | D:3 | Noticed Grinder 2810 | D:3 | Paralysed by Grinder for 5 turns 2842 | D:3 | Killed Grinder 2843 | D:3 | Reached skill level 5 in Dodging 2843 | D:3 | Reached XP level 5. HP: 15/38 MP: 8/12 2843 | D:3 | Reached XP level 6. HP: 18/44 MP: 9/14 3251 | D:4 | Learned a level 5 spell: Iskenderun's Battlesphere 3952 | D:4 | Reached XP level 7. HP: 25/50 MP: 5/15 4180 | D:4 | Learned a level 5 spell: Fireball 4209 | D:5 | Entered Level 5 of the Dungeon 4299 | D:5 | Noticed a wyvern 4313 | D:5 | Killed a wyvern 4314 | D:5 | Reached skill level 5 in Stealth 4655 | D:5 | Found a shimmering altar of Xom. 4671 | D:5 | Noticed Prince Ribbit 4688 | D:5 | Found a basalt altar of Yredelemnul. 4899 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5002 | D:5 | Noticed Menkaure 5013 | D:5 | Killed Prince Ribbit 5014 | D:5 | Reached XP level 8. HP: 22/58 MP: 9/16 5014 | D:5 | Killed Menkaure 5260 | D:5 | Found a staircase to the Ecumenical Temple. 5963 | D:6 | Reached XP level 9. HP: 17/65 MP: 3/18 5969 | D:6 | HP: 1/65 [water moccasin (4)] 5974 | D:6 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_small_reverse_x D:2: layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_basic, gammafunk_ghost_gnarly_gnolls, uniq_grinder D:4: layout_loops_ring, serial_bayou_pond_b, grunt_decor_mini_mirrors, kennysheep_big_empty_room D:5: kennysheep_six_static_rooms, layout_basic, kiku_gazebo_garden_becter, mainiacjoe_overflow_catwalk_spiral, temple_pool_b, uniq_prince_ribbit1, uniq_menkaure D:6: layout_basic Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.5 Invocations | 1 2 3 4 | 4.5 Fighting | 1 2 3 4 | 4.1 Short Blades | 1 2 3 4 | 4.1 Long Blades | 1 2 3 4 | 4.1 Axes | 1 2 3 4 | 4.1 Maces & Flails | 1 2 3 4 | 4.1 Polearms | 1 2 3 4 | 4.1 Staves | 1 2 3 4 | 4.1 Ranged Weapons | 1 2 3 4 | 4.1 Throwing | 1 2 3 4 | 4.1 Armour | 1 2 3 4 | 4.1 Shields | 1 2 3 4 | 4.1 Unarmed Combat | 1 2 3 4 | 4.1 Evocations | 1 2 3 4 | 4.1 Hexes | 1 2 3 | 3.3 Summonings | 1 2 3 | 3.3 Necromancy | 1 2 3 | 3.3 Translocations | 1 2 3 | 3.3 Transmutations | 1 2 3 | 3.3 Fire Magic | 1 2 3 | 3.3 Ice Magic | 1 2 3 | 3.3 Air Magic | 1 2 3 | 3.3 Earth Magic | 1 2 3 | 3.3 Poison Magic | 1 2 3 | 3.3 Dodging | 5 6 | 6.2 Stealth | 5 | 5.9 Conjurations | | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | | 9 || 9 Bite | | | 1 || 1 Cast: Magic Dart | 75 | 37 | 65 || 177 Searing Ray | | 9 | 5 || 14 Dazzling Flash | | 1 | || 1 Iskenderun's Batt | | | 12 || 12 Use: Scroll | 9 | 1 | 1 || 11 Potion | | 1 | 1 || 2 Armor: Robe | | 2 | 5 || 7 Dodge: Dodged | 4 | 3 | 26 || 33