Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 3173478766028280064 1 turdburglar the Vexing (level 1, 20/20 HPs) Began as a Gnoll Wanderer on July 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (110 turns). turdburglar the Vexing (Gnoll Wanderer) Turns: 110, Time: 00:00:28 Health: 20/20 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 14 God: Gold: 2 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of blinking d - a scroll of vulnerability e - a scroll of teleportation {unknown} Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 10% 1 Inner Flame Hex/Fire 9% N/A 22% 3 Hailstorm Conj/Ice 4% 3d4 41% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Nothing quivered! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Nothing quivered! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! Found a bubbling inky potion. You now have 2 gold pieces. You start resting. HP restored. e - a scroll labelled OGYICU VUOFYBA Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.#..###...#####..##..### ...###..# ####..##.#.##..# .##.#.#.# ##.###..(..# ## #..##. # #####.# #### #. ∆ #.# #.# ## ########.###.#### ..!.............# ∆ ###.....###.##.# #@..#.# #.# # ##....# #.# #..### #.# #..# #.. #..# ... #..# ... #... ∆ .... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | turdburglar set off with the following items: a +0 dagger, | a scroll of blinking, a +0 robe, a scroll of vulnerability; | and the following spells available to memorise: Slow, | Freeze, Inner Flame, Hailstorm, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 2 | D:1 | Learned a level 1 spell: Slow 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, due_unseen_surprise Action || total ---------------------------++------- Melee: Dagger || 9 Bite || 1 Armour: Robe || 2 Dodge: Dodged || 1