Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2983483369383205895 (custom seed) 63 turdburglar the Caller (level 4, 0/32 HPs) Began as a Merfolk Summoner on May 7, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:50 (1480 turns). turdburglar the Caller (Merfolk Summoner) Turns: 1480, Time: 00:03:51 Health: 0/32 AC: 3 Str: 10 XL: 4 Next: 9% Magic: 4/7 EV: 13 Int: 14 God: Gold: 59 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . a - +2 spear (freeze) rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +2 spear of freezing (weapon) Armour f - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery c - a ring of willpower (left hand) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of noise {unknown} i - a scroll of poison {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 1.5 Fighting + Level 1.2 Polearms + Level 3.3 Dodging + Level 2.9 Stealth + Level 2.3 Spellcasting + Level 4.3 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 6% 2 c - Call Canine Familiar Summ 13% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 22% 1 Passwall Erth 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Brom's Barrelling Bould Conj/Erth 1% 2d3 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder poisons you! You hit the adder. The adder seems to slow down. You freeze the adder. The adder is moderately wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is moderately wounded. You feel sick. Unknown command. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder seems to slow down. You freeze the adder. The adder is severely wounded. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your magic is already full. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder misses you. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You die... ......#.####>..#####.# .#......# #...# # .######## #...# .# #...#### ## #......## # #.......# # #.......# # ###..b..# ##r@.## ##.## #S# .......K†....# ##....).#.#.... ##...###.# .. ##.# # #. . You could see an adder (slow, ally target), a kobold, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A gnoll (D:1) An adder (D:2) 5 bats 4 endoplasms A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 5 ball pythons A frilled lizard (D:2) A rat (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 16 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 381 | D:1 | Reached skill level 1 in Fighting 612 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/6 946 | D:1 | Reached skill level 1 in Polearms 1226 | D:1 | Learned a level 2 spell: Call Imp 1230 | D:1 | Learned a level 3 spell: Call Canine Familiar 1268 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 1479 | D:2 | HP: 1/32 [poisoned by an adder] 1480 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring, minmay_misc_feat_more_columns, serial_park_tiny_1, moated_statue D:2: layout_loops_cross, ebering_ecumenical_altar_sacrificial, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.5 Polearms | 1 | 1.2 Stealth | | 2.9 Spellcasting | | 2.3 Summonings | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Spear | 58 | 15 || 73 Cast: Summon Small Mamm | 34 | 3 || 37 Use: Scroll | 1 | || 1 Stab: Sleeping | 7 | 3 || 10 Distracted | 1 | || 1 Armour: Robe | 30 | 11 || 41 Dodge: Dodged | 44 | 3 || 47