Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 18104742224402943035 367 turgid the Apothecary (level 6, -6/39 HPs) Began as an Octopode Alchemist on Sept 21, 2024. Mangled by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:08:22 (5154 turns). turgid the Apothecary (Octopode Alchemist) Turns: 5154, Time: 00:08:24 Health: -6/39 AC: 1 Str: 11 XL: 6 Next: 69% Magic: 1/11 EV: 13 Int: 19 God: Gold: 141 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . q - +0 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring of Temperance {rCorr Str+4} rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (-6 -> -14) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 264 gold pieces. You spent 123 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger q - a +0 dagger of speed (weapon) Missiles f - 2 throwing nets Jewellery m - the ring of Temperance (left tentacle) {rCorr Str+4} (You took it off a kobold on level 4 of the Dungeon) [ring of resist corrosion] Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Wands h - a wand of polymorph (6) Scrolls c - 2 scrolls of teleportation j - a scroll of revelation k - a scroll of enchant weapon o - a scroll of blinking p - a scroll of amnesia {unknown} r - a scroll of enchant armour s - a scroll of poison {unknown} Potions a - a potion of magic d - 2 potions of invisibility g - a potion of cancellation {unknown} i - a potion of attraction {unknown} l - a potion of heal wounds {unknown} n - a potion of might Skills: + Level 2.2 Fighting + Level 3.8 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 1.8 Conjurations + Level 4.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 3% 1 b - Olgreb's Toxic Radia Alch 22% N/A 19% 4 c - Irradiate Conj/Alch 8% 3d14 69% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 8% 2 Scorch Fire 6% 2d5 22% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Inner Flame Hex/Fire 3% N/A 41% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 41% 3 Sticky Flame Fire/Alch 12% 2d5 45% 4 Flame Wave Conj/Fire 6% 2d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 69% 4 Summon Lightning Spire Summ/Air 3% 3d4 82% 4 Arcjolt Conj/Air 3% 1d13 95% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Ignition Fire 1% 3d3 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Fedhas Trog Xom Yredelemnul Zin Shops: D:1 [*(: D:4 ((? Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 57% to hit) The sting misses the water moccasin. The water moccasin bites you. The adder closely misses you. Unknown command. The water moccasin attacks as it pursues you! The water moccasin misses you. The adder bites you. You are poisoned. The adder poisons you! The water moccasin barely misses you. The adder barely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 57% to hit) The sting misses the water moccasin. You feel sick. The water moccasin closely misses you. The adder closely misses you. You feel sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You feel sick. The water moccasin looks more healthy. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The adder barely misses you. The water moccasin bites you. Unknown command. You kill the adder! Your toxic aura wanes. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin completely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... .#####.#######.......... #....#.................. #....................... #....................... #..................##### #..................##### #................†...... #....#'#########S....... .....#.## ...+@....... .....#..# #.##...##... .....#..#####.##.### ... .....#.....##.##.# .. ...#.#.###.##.##.# ...#.#.# #....##.# . ...#.#.######....##.......# ...#+#........#..##.#..... ........#.......#..... .... You could see a water moccasin. Vanquished Creatures 2 bombardier beetles (D:4) 2 orc priests (D:4) A hound (D:5) A sleepcap (D:5) An iguana (D:4) 7 adders 3 ribbon worms A dart slug (D:4) 7 orcs 3 ball pythons 7 bats 9 endoplasms A giant cockroach (D:4) 10 goblins 8 hobgoblins 7 jackals 10 kobolds 3 quokkas 4 frilled lizards 3 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 57 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 118 | D:1 | Found Mienuani's Assorted Antiques. 135 | D:1 | Found Kanegh's Armour Shoppe. 163 | D:1 | Found Ugiecha's Antique Weapon Shop. 529 | D:1 | Found Celaog's Book Emporium. 873 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1191 | D:2 | Reached skill level 4 in Alchemy 1276 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1352 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 1416 | D:2 | Found a glowing silver altar of Zin. 2627 | D:3 | Found a shimmering altar of Xom. 3082 | D:4 | Found a bloodstained altar of Trog. 3088 | D:4 | Found a broken altar of Ashenzari. 3092 | D:4 | Reached skill level 1 in Fighting 3092 | D:4 | Reached XP level 5. HP: 17/33 MP: 0/9 3490 | D:4 | Learned a level 5 spell: Irradiate 3537 | D:4 | Identified the ring of Temperance {rCorr Str+4} 3631 | D:4 | Found Egyrev's Magic Scroll Shoppe. 3639 | D:4 | Bought a scroll of identify for 26 gold pieces 3639 | D:4 | Bought a scroll of blinking for 97 gold pieces 3653 | D:4 | Found a transporter. 3738 | D:4 | Reached XP level 6. HP: 22/39 MP: 0/11 3864 | D:4 | Found Iclenojy's Weapon Boutique. 3900 | D:4 | Found Ythrenur's Weapon Shop. 4017 | D:4 | Found a blossoming altar of Fedhas. 4101 | D:4 | Found a transporter. 4257 | D:5 | Entered Level 5 of the Dungeon 4375 | D:5 | Found a basalt altar of Yredelemnul. 4826 | D:5 | Noticed a water moccasin 5154 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, shop, nicolae_shop_dealshenge, shop, shop D:2: layout_basic, basic_altar D:3: layout_loops_ring, brannock_xom_greatest_gift D:4: gammafunk_cloud_chamber, layout_basic, grunt_temple_overflow_open, lemuel_tele_altar, serial_shops, shop, nicolae_shop_real_fake_doors, shop D:5: layout_basic, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 4 | 4.9 Dodging | 3 | 3.8 Fighting | 1 2 | 2.2 Spellcasting | 3 | 3.5 Stealth | | 2.6 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 12 | 11 || 23 Tentacles | 7 | 11 || 18 Dagger | 23 | 35 || 58 Cast: Sting | 45 | 47 || 92 Olgreb's Toxic Ra | | 20 || 20 Use: Potion | | 4 || 4 Scroll | | 5 || 5 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 26 | 33 || 59 Dodge: Dodged | 32 | 40 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5150 | 5042 | 108 | 1157 | 3173 | 5 | 1030.0 | Dungeon | 5150 | 5042 | 108 | 1157 | 3173 | 5 | 1030.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1278 daAuts D:1: 1041 daAuts D:4: 997 daAuts D:3: 940 daAuts D:5: 894 daAuts