Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 949093468777718892 4 turgid the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 12, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (134 turns). turgid the Apothecary (Octopode Alchemist) Turns: 134, Time: 00:00:19 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Jewellery c - a ring of ice Scrolls b - a scroll of enchant weapon {unknown} Potions a - a potion of magic Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History c - a ring of ice HP restored. Magic restored. You see here a +0 dagger. You now have 22 gold pieces (gained 10). A rat comes into view. The rat squeaks loudly. You hear a shout! A rat is nearby! A quokka comes into view. A hobgoblin comes into view. You see here 4 gold pieces. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (68% to hit) The sting hits the rat. The rat is poisoned. The rat is severely wounded. The rat bites you but does no damage. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, poisoned, 68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You kill the rat! The quokka bites you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting misses the quokka. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The quokka barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The quokka bites you. The hobgoblin hits you. You die... ###.....### ......... #####.....# ..........# ##..$#.## #.# ####"......### #.# .............# #.# ####..gr...#.# #.# ##..@#.##.# #.# ##.##.##.###.# #. #.#...##.## #. #.........## #. ###...##...# #. ##.####..##### #. #.# #..#...# #. #.####...###. #.#......# #. You could see a quokka and a hobgoblin (poisoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 2 Tentacles || 2 Cast: Sting || 5 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 0 | 99 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 0 | 99 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts