Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 14932646503359384236 2 turgid the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 16, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (90 turns). turgid the Apothecary (Octopode Alchemist) Turns: 90, Time: 00:00:21 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. The jackal closely misses you. The jackal barely misses you. The jackal misses you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The sting hits the withered plant. The withered plant partially resists. The withered plant begins to crumble. The withered plant begins to die. The withered plant is lightly damaged. The jackal barely misses you. The jackal bites you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Unknown command. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. x2 The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The withered plant crumbles away. The jackal closely misses you. The jackal misses you. Unknown command. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .ß.⌠.ß...##.## ##..# .........##..### ###.# .⌠._.⌠...##...(###...## ......... ##..........# .P.⌠....# ##........## ........######.......# ....###.†##.......#..# . ##hh..#..##....# #@##...####.### #.###### #.# #.. .# #### ## You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Found a faded altar of an unknown god. 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, hellmonk_ecumenical_altar_dog_temple, nrook_uturn Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Cast: Sting || 6 Armour: Skin || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 61 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 61 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts