Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 3533509651566444863 170 turgid the Apothecary (level 5, -5/31 HPs) Began as an Octopode Alchemist on Oct 19, 2024. Shot with an arrow by a centaur (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:56 (3856 turns). turgid the Apothecary (Octopode Alchemist) Turns: 3856, Time: 00:03:57 Health: -5/31 AC: 1 Str: 7 XL: 5 Next: 50% Magic: 7/9 EV: 13 Int: 20 God: Gold: 166 SH: 0 Dex: 12 Spells: 5/10 levels left rFire . . . o - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons e - a +0 dagger n - a +1 antimagic short sword o - a +0 dagger of venom (weapon) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of poison {unknown} f - a scroll of torment {unknown} h - 4 scrolls of identify {unknown} i - 3 scrolls of silence {unknown} j - 4 scrolls of teleportation {unknown} k - 2 scrolls of enchant armour {unknown} p - a scroll of immolation {unknown} q - a scroll of butterflies {unknown} Potions a - a potion of magic b - 4 potions of curing {unknown} g - a potion of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of invisibility {unknown} Skills: + Level 3.5 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting - Level 1.0 Conjurations + Level 4.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Olgreb's Toxic Radia Alch 21% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Sticky Flame Fire/Alch 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 166 gold pieces (gained 18). You see here a +0 hand axe of freezing. Key pressed, stopping explore. You see here a +0 leather armour. You see here a +0 giant spiked club. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 4, ? - help) You see here a bat skeleton. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the floor. There is a stone staircase leading up here. Sorry, I don't know how to get there. A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur is nearby! Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The sting hits the centaur. The centaur is poisoned. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, poisoned, 83% to hit) The sting hits the centaur. The centaur looks even sicker. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You die... ...# ..... ..... ...... ...... #>..# # #..## #c# ######.@#...# .........c# #######.### #.# #.. .#. . #. . . ## ## You could see a centaur (very poisoned). Vanquished Creatures Crazy Yiuf (D:2) An orc priest (D:3) 4 adders 2 ribbon worms (D:2) 9 orcs (D:3) 6 endoplasms 2 giant cockroaches (D:3) 3 goblins 6 hobgoblins 6 jackals A quokka (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) 6 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 908 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1751 | D:2 | Found a runed translucent door. 1752 | D:2 | Noticed Crazy Yiuf 1833 | D:2 | Reached skill level 4 in Alchemy 1836 | D:2 | Reached XP level 4. HP: 6/27 MP: 0/8 2037 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2373 | D:2 | Killed Crazy Yiuf 3049 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 3852 | D:4 | Noticed a centaur 3856 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, amcnicky_mini_pool_small, chequers_serial_rivers_small_a, minmay_domino_2 D:2: layout_loops_ring, hangedman_decor_clover_reticule, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_rooms, minmay_temple_entry_antechambers, serial_shops, nicolae_shop_tiny_glass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 4 | 4.6 Dodging | 3 | 3.5 Spellcasting | 3 | 3.3 Stealth | | 2.6 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Tentacles | 5 | || 5 Constrict | 3 | || 3 Dagger | 3 | 2 || 5 Cast: Sting | 60 | 32 || 92 Olgreb's Toxic Ra | | 7 || 7 Armour: Skin | 19 | 10 || 29 Dodge: Dodged | 30 | 14 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3855 | 3775 | 80 | 918 | 2410 | 4 | 963.8 | Dungeon | 3855 | 3775 | 80 | 918 | 2410 | 4 | 963.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1441 daAuts D:2: 1256 daAuts D:1: 1153 daAuts D:4: 4 daAuts