Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 18162151015875180626 13 turgid the Apothecary (level 2, -1/17 HPs) Began as an Octopode Alchemist on Oct 23, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (362 turns). turgid the Apothecary (Octopode Alchemist) Turns: 362, Time: 00:00:32 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 37% Magic: 1/5 EV: 12 Int: 17 God: Gold: 49 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Potions a - a potion of magic b - a potion of might {unknown} Skills: + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the goblin! Found an escape hatch in the floor. You see here a +0 dagger. The rat bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. You kill the rat! The quokka bites you. The quokka bites you. Items here: ( ) ††. The quokka closely misses you. There is a stone staircase leading down here. Found 2 grey potions. The quokka barely misses you. The quokka bites you. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka barely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka closely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka misses you. You tentacle-slap the quokka. You grab the quokka. The quokka is moderately wounded. You constrict the quokka. The quokka bites you. You die... .###.#.# #.#####.#####.# .##....#######.#####.#####. #..)............).......†..# †##....#######..........#..# .###.#.# #..####.##.# .# #.#.#######.)#....# .# .# #.#....>.....$....# # .. ........###.)r....# ## ###.### #.>@....# #.......... #.......#.# ............ ###.......#.# ..###...... !#. ...#.# #.#. ...#.# You could see a quokka. Vanquished Creatures 5 bats (D:1) 4 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 362 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_ring, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 10 Tentacles || 1 Constrict || 2 Cast: Sting || 15 Armour: Skin || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 0 | 292 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 0 | 292 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts