Dungeon Crawl Stone Soup version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 9167001560100324892 1 turgid the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 27, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (53 turns). turgid the Apothecary (Octopode Alchemist) Turns: 53, Time: 00:00:07 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Potions a - a potion of magic b - a potion of attraction {unknown} Skills: + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an endoplasm (97% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. An endoplasm comes into view. The endoplasm freezes you. You are frozen. The endoplasm hits you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is lightly wounded. The endoplasm quivers. The endoplasm barely misses you. The endoplasm closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. A bat comes into view. The endoplasm barely misses you. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The bat moves out of view. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ## ############ !# #..........# .# # #.........)# ###.###... #..........####.J.....## ..............'.@J...... #####......####..J.....# ........................ #######.#+###..........? #######... #........... .....##.....#.......#... ..<..##.....#...[...#### .....##.#.........### .....##.#...# You could see 3 endoplasms. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, dreamdust_princess_bridge Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 3 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 40 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 40 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts