Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 12697396959514888804 4 turgid the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 28, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (102 turns). turgid the Apothecary (Octopode Alchemist) Turns: 102, Time: 00:00:13 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 1/3 EV: 2 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - 2 potions of magic Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You completely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! The ball python misses you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The ball python barely misses you. x2; The jackal barely misses you. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. The ball python closely misses you. x2 You barely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal closely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. The ball python bites you but does no damage. The ball python constricts you. You hit the jackal but do no damage. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the jackal. You squeeze the jackal. You kill the jackal! The ball python bites you but does no damage. The ball python constricts you. You die... ## #. #. #.### #...##### #.......# #.†S....# ###### #.@.....# #....# #.......# #....# #.......# # #.)..# #.......# #.##....###.......# #.............##### ####....####### #....# #....### You could see a ball python. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 102 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Tentacles || 3 Constrict || 2 Cast: Sting || 4 Armour: Skin || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 73 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 73 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts