Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 148416010580961567 5 turgid the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 29, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (152 turns). turgid the Apothecary (Octopode Alchemist) Turns: 152, Time: 00:00:16 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 17 God: Gold: 19 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Potions a - a potion of magic b - a potion of curing {unknown} c - a potion of lignification {unknown} Skills: + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A hobgoblin comes into view. You kill the jackal! Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 60% to hit) The sting misses the jackal. The hobgoblin shouts! The jackal barks! x2 Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. x2; The hobgoblin hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The hobgoblin closely misses you. Unknown command. Unknown command. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. You constrict the jackal. You kill the jackal! The jackal bites you. You die... #.# #.# #.# #.# #.# #.# #.# #.# #?#### ##....## #.?@h..# #.#†g#....# #........## #...).....# ##.......## ##.....## ##....# #.#.# You could see a jackal and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 152 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 2 Cast: Sting || 7 Armour: Skin || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 115 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 115 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts