Dungeon Crawl Stone Soup version 0.33-a0-288-g5f200facdd (webtiles) character file. Game seed: 3782609572517244941 0 turgid the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Oct 30, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (17 turns). turgid the Apothecary (Octopode Alchemist) Turns: 17, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 2 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated, constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 ring mail. You now have 9 gold pieces. Found three escape hatches in the floor. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A ball python comes into view. The goblin shouts! The ball python hisses angrily. The goblin hits you with a +0 club. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python barely misses you. The ball python closely misses you. The goblin barely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (60% to hit) You miscast Sting. Nothing appears to happen. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting misses the goblin. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Unknown command. You escape the ball python's grasp. You closely miss the goblin. Your grab misses the goblin. The ball python misses you. The ball python completely misses you. The goblin misses you. You barely miss the goblin. You grab the goblin. You constrict the goblin. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You die... #.ß..[..ß.# #.........# #.........# #.ß.....ß.# #.........# #.........# #.ß.....ß.# #.........# #....@....# #.ß.Sg..ß.# #.........# #>...>...># ###.##..### #. .## .. ## ### You could see a goblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 17 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Sting || 1 Armour: Skin || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 6 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 6 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts