Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 1376971345077698968 32 turgid the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Nov 5, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:28 (1213 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1213, Time: 00:01:29 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 25% Magic: 1/6 EV: 12 Int: 19 God: Gold: 27 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of flight rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong-willed 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Jewellery b - a ring of flight (left tentacle) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of amnesia {unknown} f - 2 scrolls of fear {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Call Canine Familiar Summ 2% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dimensional Bullseye Hex/Tloc 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are strong-willed. (Will+) Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You feel sick. The adder looks more healthy. The adder attacks as it pursues you! The adder barely misses you. You feel sick. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 53% to hit) The sting hits the adder. The adder is poisoned. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, poisoned, 53% to hit) The sting misses the adder. The sting hits the adder. The adder is poisoned. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. Uppercase letters only, please. You feel clever. x2 It was a potion of mutation. You feel extremely strange. You feel strong-willed. You die... #.# #.# #.# #.# #.# #.# ######## #.# #......# #.# #@####.# #.# #S# #.#####.# #w# #.......# #.############ #l....... #.$....#. +........ #...l.### #....#.# You could see a ribbon worm, an adder (poisoned) and a frilled lizard. Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 434 | D:1 | Found a faded altar of an unknown god. 1213 | D:2 | Reached XP level 3. HP: 1/21 MP: 1/6 1213 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1213 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, basic_altar, minmay_misc_feat_square, chequers_serial_rivers_room_b, minmay_fractal_squares_5 Action || total ---------------------------++------- Melee: Unarmed || 26 Constrict || 4 Tentacles || 4 Cast: Sting || 32 Use: Potion || 1 Armour: Skin || 17 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1212 | 1170 | 42 | 0 | 971 | 2 | 606.0 | Dungeon | 1212 | 1170 | 42 | 0 | 971 | 2 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 84 daAuts