Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 11991539840491434932 71 turgid the Apothecary (level 4, -5/27 HPs) Began as an Octopode Alchemist on Nov 12, 2024. Slain by a ribbon worm (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:50 (1698 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1698, Time: 00:03:51 Health: -5/27 AC: 1 Str: 7 XL: 4 Next: 24% Magic: 1/8 EV: 12 Int: 19 God: Gold: 112 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . l - +2 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 dagger l - a +2 dagger of speed (weapon) Scrolls b - a scroll of acquirement {unknown} d - 4 scrolls of enchant armour {unknown} e - a scroll of blinking {unknown} i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} m - a scroll of summoning {unknown} Potions a - a potion of magic f - 2 potions of heal wounds {unknown} g - 3 potions of curing {unknown} h - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} Skills: + Level 3.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting - Level 1.0 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Olgreb's Toxic Radia Alch 18% N/A 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a goblin, wielding a +0 sling (64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The web tears apart. The goblin shoots a sling bullet. The sling bullet misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. Unknown command. The goblin shoots a sling bullet. The sling bullet closely misses you. A ribbon worm is nearby! A ribbon worm is nearby! Your magical contamination has completely faded away. The goblin shoots a sling bullet. The sling bullet completely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. The goblin barely misses you. You closely miss the goblin. Your grab misses the goblin. Unknown command. You hit the goblin. You kill the goblin! The ribbon worm barely misses you. Unknown command. You barely miss the ribbon worm. You grab the ribbon worm. You constrict the ribbon worm. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. You hit the ribbon worm but do no damage. You squeeze the ribbon worm. The ribbon worm is heavily wounded. You constrict the ribbon worm. The ribbon worm bites you! You die... ...##.....$.# ............# ............# #. ............ ... #######........# .... #.........!....##.... #.......# #.$........ #####.......###.@........ #...........#..w.))...## #...........#..........# ............+....†.....####### #.#'#.#....'#....)...........# .#.#.#.....#'.....)..........# ..#'#.#...#.#................# . .#...#.....#....#######......##.. .'...'#.#.#.#?#########.......... You could see a ribbon worm. Vanquished Creatures An adder (D:3) A dart slug (D:1) 3 ribbon worms 5 bats 5 endoplasms A giant cockroach (D:1) 6 hobgoblins 2 jackals (D:3) 3 quokkas 2 ball pythons 5 frilled lizards 7 goblins 5 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 836 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1576 | D:3 | Reached skill level 4 in Alchemy 1576 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/8 1581 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 1698 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms D:2: layout_rooms D:3: layout_basic, nicolae_overflow_ecumenical_swirl Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 4 | 4.1 Dodging | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 8 | 1 || 9 Dagger | 19 | 5 || 24 Tentacles | 4 | 1 || 5 Cast: Sting | 69 | 13 || 82 Armour: Skin | 18 | 11 || 29 Dodge: Dodged | 28 | 20 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1695 | 1654 | 41 | 0 | 1206 | 3 | 565.0 | Dungeon | 1695 | 1654 | 41 | 0 | 1206 | 3 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 681 daAuts D:2: 589 daAuts D:3: 424 daAuts