Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 6420687032468449102 0 turgid the Apothecary (level 1, -2/11 HPs) Began as an Octopode Alchemist on Nov 12, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (74 turns). turgid the Apothecary (Octopode Alchemist) Turns: 74, Time: 00:00:06 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Scrolls b - a scroll of blinking {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat is nearby! A rat comes into view. The helpless bat fails to defend itself. You tentacle-slap the bat. Your grab misses the bat. The bat is moderately wounded. The rat squeaks loudly. You hear a shout! The bat completely misses you. The bat hits you but does no damage. The bat barely misses you. A hobgoblin comes into view. You closely miss the bat. The hobgoblin shouts! Your grab misses the bat. Your squeeze misses the bat. The bat hits you but does no damage. The bat misses you. The rat bites you. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat hits you. The rat completely misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The bat hits you. The rat closely misses you. A goblin comes into view. It is wielding a +0 dagger. The bat misses you. An endoplasm comes into view. The rat closely misses you. The endoplasm quivers. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is moderately wounded. The bat hits you but does no damage. The rat misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The bat hits you but does no damage. The bat hits you. The rat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The bat hits you but does no damage. The rat bites you but does no damage. The hobgoblin hits you. You die... ..# #.# #.######### #.#.......# #.#.#####.# #.#.# #.# ...#.###.#.# #.# ....Jgg@...# #.# ##..g##.r### #.# #. #b.# #.# ..... #.# .##.#.# #.####### .. #.#.# #........ . #.#.# ######### #.#.# ### ###.. You could see an endoplasm, a hobgoblin, 2 goblins, a bat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 74 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Action || total ---------------------------++------- Melee: Unarmed || 6 Stab: Sleeping || 1 Armour: Skin || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 59 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 59 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts