Dungeon Crawl Stone Soup version 0.33-a0-312-ga8252ba838 (webtiles) character file. Game seed: 3899984498419551570 46 turgid the Apothecary (level 3, 0/24 HPs) Began as a Demonspawn Alchemist on Nov 14, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1157 turns). turgid the Apothecary (Demonspawn Alchemist) Turns: 1157, Time: 00:02:10 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 46% Magic: 5/6 EV: 11 Int: 17 God: Gold: 113 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ b - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: very slightly contaminated A: horns 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (left hand) f - an amulet of magic regeneration (around neck) Scrolls g - a scroll of teleportation {unknown} h - a scroll of noise {unknown} Potions c - a potion of degeneration {unknown} e - 2 potions of invisibility {unknown} Skills: + Level 2.5 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You closely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder closely misses you. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 48% to hit) The sting misses the adder. You feel sick. The adder bites you. Unknown command. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, very poisoned, 48% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. x2 You hit the adder but do no damage. Your headbutt misses the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. You die... #. #...# .#.##...## ......... #......# ..#.##.><# # .........###..# ..#.##.......... .........###..## .##....@......# .......S..##..# ............. . .....#..#>##..# ........#.# .# ........... # ............ ......... ... You could see an adder (very poisoned). Vanquished Creatures 3 dart slugs 2 endoplasms 6 goblins 3 hobgoblins (D:1) 7 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 91 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 649 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 649 | D:1 | Reached XP level 3. HP: 16/24 MP: 0/6 1157 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.5 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 1.0 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 28 Headbutt || 7 Cast: Sting || 58 Use: Potion || 1 Armour: Robe || 39 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1168 | 1151 | 17 | 241 | 684 | 2 | 584.0 | Dungeon | 1168 | 1151 | 17 | 241 | 684 | 2 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1149 daAuts D:2: 19 daAuts