Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 508250990139720691 20 turgid the Apothecary (level 2, -5/17 HPs) Began as an Octopode Alchemist on Nov 17, 2024. Slain by Terence ... wielding a +4 heavy flail (16 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1145 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1145, Time: 00:00:49 Health: -5/17 AC: 1 Str: 7 XL: 2 Next: 79% Magic: 5/5 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Jewellery d - an amulet of reflection f - a ring of protection from cold Scrolls b - a scroll of silence {unknown} c - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} Potions a - a potion of magic e - a potion of invisibility {unknown} Skills: + Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You grab Terence. You constrict Terence. The quokka zombie barely misses you. Terence misses you. Unknown command. You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence. The quokka zombie barely misses you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence barely misses you. The quokka zombie misses you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence barely misses you. The quokka zombie bites you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. The quokka zombie misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence barely misses you. The quokka zombie barely misses you. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. The quokka zombie bites you. Terence closely misses you. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. The quokka zombie barely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +4 heavy flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ###<.#.. ##..>##.# ####.....#.# ...........# .###..ß....# ..$........# # ###........#... ...##...Z....# #.....)@@..### .[............. .#....=........ .........ß$.... ...)..........# .....#......### ####..^##...# #r.. ...# You could see Terence, a quokka zombie and a rat (asleep). Vanquished Creatures An adder zombie (D:2) 2 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A ball python zombie (D:2) 2 frilled lizards (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 14 | D:1 | Found Defuotay's Magic Scroll Boutique. 312 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 1131 | D:2 | Noticed Terence 1145 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, serial_shops, shop D:2: layout_rooms, hellmonk_ecumenical_altar_blasted, serial_undead, serial_undead_c, serial_undead_c, serial_undead_a, serial_undead_d, serial_undead_e, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_b, serial_undead_d, nrook_campfire, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 24 Constrict || 8 Tentacles || 8 Punch || 1 Cast: Sting || 17 Armour: Skin || 20 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1144 | 1095 | 49 | 0 | 942 | 2 | 572.0 | Dungeon | 1144 | 1095 | 49 | 0 | 942 | 2 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1123 daAuts D:2: 21 daAuts