Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 16798979461283448132 37 turgid the Apothecary (level 3, -3/21 HPs) Began as an Octopode Alchemist on Nov 17, 2024. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1223 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1223, Time: 00:01:07 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 41% Magic: 0/6 EV: 12 Int: 19 God: Gold: 48 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour f - a +0 buckler Jewellery c - a ring of willpower (left tentacle) Scrolls d - a scroll of revelation {unknown} e - a scroll of fog {unknown} Potions a - a potion of magic b - a potion of invisibility {unknown} Skills: + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Apportation Tloc 4% N/A 16% 1 Jinxbite Hex 4% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Alistair's Intoxication Alch 10% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! Unknown command. Unknown command. Unknown command. A hobgoblin and an endoplasm come into view. Found 2 javelins. The endoplasm quivers. The endoplasm jiggles. Found a stone staircase leading down. You see here a book of Party Tricks. You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. Unknown command. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .<# ###########.#####.#.### #.# ....... #.# #.#...# #.# ....... #.# #.###.# #.# g...... #.# #.# #.# ..# .......####.#####.# #.# #.. ...............##.###.# #.. ##.........##.....# #.. #..J......######## #..@......# #.........# #.....)...# #..##......# #.# #......# ... #......# ..# ######## ..> You could see an endoplasm. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 kobolds 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Found a faded altar of an unknown god. 256 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 262 | D:1 | Found Xaeskubb's Book Shop. 1113 | D:2 | Reached XP level 3. HP: 11/21 MP: 4/6 1222 | D:2 | HP: 1/21 [frozen (3)] 1223 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, chequers_ecumenical_altar_lobes, serial_shops, shop, chequers_mini_garden D:2: layout_basic, dk_noncrumbling_3 Action || total ---------------------------++------- Melee: Unarmed || 22 Tentacles || 9 Constrict || 6 Cast: Sting || 34 Armour: Skin || 19 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1222 | 1199 | 23 | 0 | 998 | 2 | 611.0 | Dungeon | 1222 | 1199 | 23 | 0 | 998 | 2 | 611.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 246 daAuts