Dungeon Crawl Stone Soup version 0.33-a0-428-g648c01eb48 (webtiles) character file. Game seed: 5226150479865523117 413 turgid the Apothecary (level 6, 0/39 HPs) Began as an Octopode Alchemist on Nov 19, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:06:57 (4765 turns). turgid the Apothecary (Octopode Alchemist) Turns: 4765, Time: 00:06:58 Health: 0/39 AC: 8 Str: 5 (8) XL: 6 Next: 91% Magic: 10/11 EV: 12 Int: 18 (19) God: Gold: 179 SH: 0 Dex: 9 (12) Spells: 7/12 levels left rFire . . . d - +1 dagger (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -9), under a protective aura, enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 179 gold pieces. Inventory: Hand Weapons d - a +1 dagger of protection (weapon) l - a +1 dagger of venom Armour k - a +0 buckler Jewellery b - a ring of resist corrosion (left tentacle) Scrolls e - a scroll of teleportation {unknown} f - 2 scrolls of blinking {unknown} g - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} j - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of enlightenment Skills: + Level 2.1 Fighting + Level 3.8 Dodging - Level 3.7 Stealth + Level 3.5 Spellcasting - Level 2.0 Conjurations + Level 4.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Olgreb's Toxic Radia Alch 20% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Call Canine Familiar Summ 3% N/A 43% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Tukima's Dance Hex 3% N/A 43% 3 Sticky Flame Fire/Alch 12% 2d5 50% 4 Rending Blade Conj/Frge 6% 2d4 71% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Ru Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. Unknown command. You hit the water moccasin but do no damage. Your grab misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. Unknown command. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. The water moccasin barely misses you. Your magical contamination has completely faded away. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. You hit the water moccasin but do no damage. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is lightly wounded. You die... .#.......#..# #.......##.# ..........#.# #.#.....#...# ###.....##.## #.......#.# ..#...#...# .##...##.## #...@.#.# .....#S#...# #.# #.##.## .[ #.# ..# ..# ..# #.## ##. #. .. .. .# You could see a water moccasin. Vanquished Creatures 3 bombardier beetles A jelly (D:4) An orc priest (D:5) An orc wizard (D:5) A crocodile zombie (Ossuary) 6 gnolls 5 adders A shadow imp (D:5) A dart slug (D:2) A ribbon worm (D:4) 19 orcs 5 endoplasms 6 giant cockroaches A gnoll zombie (Ossuary) 4 goblins 7 hobgoblins 4 jackals (D:4) A quokka (D:3) 9 ball pythons 4 bats A frilled lizard (D:2) 5 kobolds 3 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 877 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1176 | D:2 | Found a sacrificial altar of Ru. 1431 | D:2 | You fall into a shaft and drop 1 floor! 1723 | D:3 | Reached XP level 4. HP: 19/27 MP: 1/7 1728 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2790 | D:4 | Found a sand-covered staircase. 2795 | Ossuary | Entered an ossuary 2802 | Ossuary | Reached skill level 4 in Alchemy 2829 | Ossuary | Reached XP level 5. HP: 18/31 MP: 9/9 3492 | D:4 | Reached skill level 1 in Fighting 3651 | D:4 | Reached XP level 6. HP: 36/38 MP: 3/10 3705 | D:4 | Found a snail-covered altar of Cheibriados. 4254 | D:5 | Entered Level 5 of the Dungeon 4546 | D:5 | Noticed Grinder 4550 | D:5 | Paralysed by Grinder for 5 turns 4756 | D:6 | Noticed a water moccasin 4764 | D:6 | HP: 1/39 [poisoned by a water moccasin] 4765 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_ring D:4: layout_basic, slow_altar_2, enter_ossuary_5, kennysheep_minor_cross, nicolae_houndstooth_variations D:5: layout_loops_ring, minitemple, temple_statues, solitary_fountain, uniq_blorkula_the_orcula, uniq_grinder, uniq_pikel D:6: layout_basic, led_sif_pool, hangedman_decor_slide_cut, nicolae_zig_zag_zippers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.7 Conjurations | 2 | 2.0 Alchemy | 4 | 4.9 Dodging | 3 | 3.8 Spellcasting | 3 | 3.5 Fighting | 1 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 41 | 68 || 109 Unarmed | 2 | || 2 Constrict | 9 | 9 || 18 Tentacles | 7 | 18 || 25 Cast: Sting | 14 | 49 || 63 Olgreb's Toxic Ra | | 12 || 12 Use: Potion | | 6 || 6 Stab: Sleeping | 9 | 3 || 12 Armour: Skin | 15 | 47 || 62 Dodge: Dodged | 30 | 54 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4763 | 4659 | 104 | 855 | 2989 | 7 | 680.4 | Dungeon | 4349 | 4245 | 104 | 506 | 2989 | 6 | 724.8 | Ossuary | 413 | 413 | 0 | 349 | 0 | 1 | 413.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1232 daAuts D:2: 997 daAuts D:3: 899 daAuts D:1: 710 daAuts Ossuary: 413 daAuts D:5: 309 daAuts D:6: 200 daAuts