Dungeon Crawl Stone Soup version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 13291851137461525454 2 turgid the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Nov 23, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (107 turns). turgid the Apothecary (Octopode Alchemist) Turns: 107, Time: 00:00:10 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm hits you but does no damage. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is heavily wounded. The bat barely misses you. The endoplasm hits you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The bat hits you but does no damage. The endoplasm hits you. Unknown command. You barely miss the endoplasm. Your tentacle-slap misses the endoplasm. The endoplasm is almost dead. The bat hits you. The endoplasm closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! The goblin closely misses you. The bat closely misses you. You closely miss the rat. Your grab misses the rat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The goblin closely misses you. The rat closely misses you. Unknown command. Unknown command. Unknown command. You barely miss the rat. You grab the rat. You constrict the rat. You kill the rat! The bat hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #...###......# .#..#..#.....## .###...#.....# #..#.........# #...#.........# .r#.#...........## .#...#.........## .................. ###...#.#.@.b..... ..#.##.#.Kg####.. #..#. ........ . # ....?.....# #.##.##..##.# #$ .. .... ... #.# ..... ... ## ..... .> You could see a quokka (asleep), a goblin, a bat and a kobold. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 107 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_cross, basic_ecumenical_altar, kennysheep_small_spiral, fountainhead, minmay_splitting_lines, chequers_serial_rivers_large_b Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 2 Cast: Sting || 3 Armour: Skin || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 86 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 86 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts