Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 10800851882708370548 33 turgid the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Nov 26, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:36 (1041 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1041, Time: 00:01:36 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 29% Magic: 1/6 EV: 12 Int: 19 God: Gold: 83 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of poison {unknown} f - a scroll of fog {unknown} h - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, very poisoned, 57% to hit) The sting hits the bat. The bat looks even sicker. You kill the bat! You feel sick. You are no longer poisoned. The adder completely misses you. Your magical contamination has completely faded away. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting hits the adder but does no damage. The adder is poisoned. The adder bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You hit the adder. Your grab misses the adder. The adder is lightly wounded. The adder misses you. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. x2 You are poisoned. The adder poisons you! Unknown command. You miss the adder. Your grab misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. You kill the adder! You die... #.# ## ###.#### .. . # #......# #.. ##. ) #......# ##.## #.. #. #......# .....##.# #.###......# #.....# ...#......# #...l##### #.#......# #.lS†@.#####.....#### #.g###........##..# #....########.....# .Sl..<.# ####### ........... [..>.....##### ...!.....# .........# ########## You could see a goblin, a ball python and 2 frilled lizards. Vanquished Creatures An adder (D:2) 7 ball pythons (D:1) 5 bats An endoplasm (D:1) 5 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 6 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 563 | D:1 | Found Jiofocag's Magic Scroll Shop. 579 | D:1 | Reached XP level 3. HP: 20/21 MP: 3/6 956 | D:2 | Identified the +0 cloak "Gibleog" {-Tele Harm MP+8 Dex+6 | Stlth+} 1041 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_cross, serial_shops, shop, minmay_worlds_worst_comb D:2: layout_rooms, minmay_circle_x Action || total ---------------------------++------- Melee: Dagger || 20 Constrict || 5 Tentacles || 1 Cast: Sting || 36 Stab: Sleeping || 1 Armour: Skin || 23 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1040 | 1030 | 10 | 0 | 776 | 2 | 520.0 | Dungeon | 1040 | 1030 | 10 | 0 | 776 | 2 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 100 daAuts