Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 16937022714536243157 480 turgid the Apothecary (level 7, -9/45 HPs) Began as an Octopode Alchemist on Nov 26, 2024. Mangled by a crocodile zombie (10 damage) ... in an ossuary. The game lasted 00:05:06 (3058 turns). turgid the Apothecary (Octopode Alchemist) Turns: 3058, Time: 00:05:07 Health: -9/45 AC: 4 Str: 4 (7) XL: 7 Next: 12% Magic: 12/12 EV: 12 Int: 23 (24) God: Gold: 181 SH: 5 Dex: 15 (16) Spells: 8/13 levels left rFire . . . s - +5 sling of Tartarus {elec, Int+4 Dex+4} rCold . . . k - +1 buckler {AC+3} rNeg + . . (helmet restricted) rPois + b - amulet of regeneration rElec . q - ring of positive energy rCorr . t - ring of poison resistance SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: mighty, on berserk cooldown, enlightened, flying, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 181 gold pieces. Inventory: Hand Weapons c - a +1 war axe of holy wrath j - a +0 dagger of protection s - the +5 sling of Tartarus (weapon) {elec, Int+4 Dex+4} (You found it on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Armour k - a +1 buckler of protection (worn) Jewellery b - an amulet of regeneration (around mantle) q - a ring of positive energy (left tentacle) t - a ring of poison resistance (right tentacle) Scrolls e - a scroll of acquirement {unknown} g - 2 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} i - a scroll of silence {unknown} m - a scroll of enchant armour {unknown} o - a scroll of poison {unknown} p - a scroll of revelation {unknown} u - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - a potion of might n - a potion of enlightenment r - a potion of berserk rage Skills: + Level 2.3 Fighting + Level 4.0 Dodging - Level 2.6 Stealth + Level 2.2 Shields + Level 3.7 Spellcasting - Level 1.0 Conjurations + Level 5.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 6% 1 b - Olgreb's Toxic Radia Alch 27% N/A 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 32% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 26% 3 Sticky Flame Fire/Alch 16% 2d5 58% 4 Animate Dead Necr 4% N/A 90% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too berserk! You are too berserk! Unknown command. You are too berserk! Unknown command. You feel your anger nearly subside. Unknown command. You are no longer berserk. You are exhausted. You feel yourself slow down. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Fire: s) +5 sling of Tartarus {elec, Int+4 Dex+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie closely misses you. It was a potion of curing. You feel better. You block the gnoll zombie's attack. You block the crocodile zombie's attack. You shoot a sling bullet. The sling bullet hits the crocodile zombie. Lightning courses through the crocodile zombie!! The crocodile zombie is severely damaged. The gnoll zombie hits you but does no damage. The mummy misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! The gnoll zombie hits you. The mummy hits you! You block the crocodile zombie's attack. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is severely damaged. You block the gnoll zombie's attack. The crocodile zombie bites you. The crocodile zombie drags you backwards! The mummy hits you! * * * LOW HITPOINT WARNING * * * The mummy hits you but does no damage. The crocodile zombie bites you! You die... #...ß...#.##..... #.......#..'..... #.......##.'#.... ....... #^.##... ...... ##..##.. .... ##..##. #######'########'''' +..Z..........'..... +..@Mß...ß....'..... +..ZM.........'##### +#...........#'..... ################### You could see 2 mummies, a crocodile zombie and a gnoll zombie. Vanquished Creatures 2 elf zombies (Ossuary) A bombardier beetle (D:3) A centaur zombie (Ossuary) A human zombie (Ossuary) A crocodile zombie (Ossuary) 3 spectral hounds (Ossuary) A mummy (Ossuary) 7 adders 3 spectral adders (Ossuary) A spectral gnoll (Ossuary) 2 dart slugs A ribbon worm (D:2) 4 ball pythons 4 bats 4 endoplasms 6 giant cockroaches (D:1) 4 gnoll zombies (Ossuary) 7 goblins 5 hobgoblins A jackal (D:1) 2 quokkas 8 frilled lizards 9 kobolds 2 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 9 rats A spectral jackal (Ossuary) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Found a runed translucent door. 47 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 576 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1285 | D:2 | Reached skill level 4 in Alchemy 1285 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1290 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2213 | D:3 | Reached XP level 5. HP: 32/32 MP: 6/9 2584 | D:3 | Found an iron altar of Okawaru. 2592 | D:3 | Identified the +4 spear of the Vase {drain, Dex+10} 2601 | D:3 | Identified the +5 sling of Tartarus {elec, Int+4 Dex+4} 2605 | D:3 | Reached skill level 1 in Fighting 2628 | D:3 | Reached skill level 1 in Shields 2872 | D:4 | Found a sand-covered staircase. 2877 | Ossuary | Entered an ossuary 2951 | Ossuary | Reached XP level 6. HP: 24/33 MP: 10/10 3014 | Ossuary | Reached skill level 5 in Alchemy 3039 | Ossuary | Reached XP level 7. HP: 41/45 MP: 12/12 3058 | Ossuary | HP: 1/45 [mummy (15)] 3058 | Ossuary | Mangled by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, serial_glass, glass_columns_b, glass_columns_b, hex_tiny, nicolae_figureground_pulse D:2: layout_basic, minmay_pentomino_x2 D:3: layout_rooms, okawaru_ov_weapons_minmay, columned_hall_lemuel, chequers_avenue D:4: layout_rooms, nicolae_yredelemnul_ghost_church, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 4 5 | 5.1 Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.7 Fighting | 1 2 | 2.3 Shields | 1 2 | 2.2 Stealth | | 2.6 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | | || 18 Constrict | 10 | 4 | || 14 War axe | 17 | 14 | || 31 Tentacles | 5 | 3 | || 8 Fire: Sling | | 87 | 11 || 98 Cast: Sting | 40 | 56 | || 96 Use: Potion | | | 5 || 5 Stab: Sleeping | | 1 | || 1 Armour: Skin | 21 | 63 | 13 || 97 Dodge: Dodged | 33 | 78 | 7 || 118 Block: Buckler | | 34 | 4 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3118 | 3069 | 49 | 0 | 2312 | 5 | 623.6 | Dungeon | 2892 | 2843 | 49 | 0 | 2261 | 4 | 723.0 | Ossuary | 225 | 225 | 0 | 0 | 51 | 1 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1046 daAuts D:1: 964 daAuts D:3: 762 daAuts Ossuary: 225 daAuts D:4: 119 daAuts