Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 5245180816150810558 47 turgid the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Apr 14, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1282 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1282, Time: 00:02:16 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 70% Magic: 1/7 EV: 12 Int: 19 God: Gold: 135 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . l - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) c - a +0 dagger Jewellery l - a ring of willpower (worn) Scrolls h - 2 scrolls of teleportation i - 4 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of blinking {unknown} Potions a - a potion of magic m - a potion of enlightenment {unknown} n - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting - Level 1.0 Conjurations + Level 4.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d3 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d6 8% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Hailstorm Conj/Ice 4% 3d5 36% 3 Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Detonation Catalyst Fire/Alch 10% 2d1 87% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a jackal (heavily wounded) Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal misses you. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the jackal. Your grab misses the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You hit the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal misses you. Unknown command. Unknown command. You closely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The jackal misses you. The jackal closely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You flicker back into view. You feel a little less clever now. The jackal closely misses you. It was a potion of might. You feel very mighty all of a sudden. The jackal bites you. You die... ............. ........... ......... ........ ##### ...... ....# ..... ###.# #h#.# ###.############@#.# ..........#......#.###.# ##........#.#####......# ###.......#.# #...##..# .....<....<.####...# ####....##.........# # #....##......#..# # #....##......#..# # #....##......#..# You could see a jackal. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 3 jackals 3 quokkas A ball python (D:1) 3 bats 2 frilled lizards 4 goblins A kobold (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 856 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 861 | D:2 | You fall into a shaft and drop 1 floor! 999 | D:3 | Reached skill level 4 in Alchemy 1278 | D:2 | HP: 1/21 [jackal (2)] 1282 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, kennysheep_crisscross D:2: layout_basic D:3: serial_bayou_shore_a, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Constrict || 6 Unarmed || 3 Short sword || 13 Tentacles || 2 Cast: Poisonous Vapours || 44 Use: Scroll || 1 Potion || 4 Armour: Skin || 26 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1275 | 1251 | 24 | 138 | 856 | 3 | 425.0 | Dungeon | 1275 | 1251 | 24 | 138 | 856 | 3 | 425.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 845 daAuts D:2: 252 daAuts D:3: 177 daAuts