Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 12755646868390918720 28 turgid the Apothecary (level 3, -2/21 HPs) Began as an Octopode Alchemist on Apr 26, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1195 turns). turgid the Apothecary (Octopode Alchemist) Turns: 1195, Time: 00:01:51 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 12% Magic: 3/7 EV: 12 Int: 19 God: Gold: 100 SH: 0 Dex: 18 Spells: 6/7 levels left rFire . . . d - +0 rapier rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 rapier (weapon) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of fear {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} f - a potion of might {unknown} g - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting - Level 1.0 Conjurations + Level 4.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Magic Dart Conj 24% 1d4 11% 1 Searing Ray Conj 12% 2d4 16% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found Ydiec's Assorted Antiques. The adder bites you. x2 You are poisoned. The adder poisons you! Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. You feel sick. The adder misses you. The giant cockroach closely misses you. Unknown command. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - move target That would be overly suicidal. Okay, then. You feel sick. The adder attacks as it pursues you! The adder bites you. You feel sick. The adder attacks as it pursues you! The adder bites you. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder closely misses you. The adder barely misses you. Unknown command. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder (heavily wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... +........# #.# #........# #.# #........# #.# #........# #.# #........# #.# #........# #.# #.# #.# #@# #S# #B# #.....# ........# ......... ...∩..... ........#. ..S.....#. You could see an adder (very poisoned) and a giant cockroach. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms 3 frilled lizards (D:1) A giant cockroach (D:1) 5 goblins 3 kobolds (D:1) 6 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 347 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 784 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 905 | D:1 | Reached skill level 4 in Alchemy 1188 | D:2 | Found Ydiec's Assorted Antiques. 1195 | D:2 | HP: 1/21 [adder (2)] 1195 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_behind_doors, nicolae_shop_rolling_square Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 4 Rapier || 14 Tentacles || 1 Cast: Poisonous Vapours || 40 Armour: Skin || 27 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1196 | 1161 | 35 | 0 | 898 | 2 | 598.0 | Dungeon | 1196 | 1161 | 35 | 0 | 898 | 2 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 89 daAuts