Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 10216039196636371694 33 turgid the Apothecary (level 3, 0/31 HPs) Began as an Octopode Alchemist on May 5, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:14 (728 turns). turgid the Apothecary (Octopode Alchemist) Turns: 728, Time: 00:02:15 Health: 0/31 AC: 21 Str: 7 XL: 3 Next: 29% Magic: 1/6 EV: 2 Int: 19 God: Gold: 59 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . e - +0 short sword (holy) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . j - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1), tree-form, on berserk cooldown, slowed, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons e - a +0 short sword of holy wrath (weapon) Jewellery j - a ring of willpower (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of revelation {unknown} g - a scroll of teleportation {unknown} i - a scroll of fear {unknown} Potions a - a potion of magic Skills: + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting + Level 1.5 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Soul Splinter Necr 8% N/A 16% 1 Grave Claw Necr 4% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Vampiric Draining Necr 2% 2d6 43% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Aim: an adder (almost dead, extremely poisoned) Poisonous fumes billow around the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm quivers. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled YLEKYDWIMIS, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the endoplasm. Flame seeps out of the endoplasm. The endoplasm is severely wounded. You die... ...#######.#+# ............. ...............# #$............# ##.............# ##.............. .......†##....# #.....♣##....# ##....J.##....# ..............# ### ..............# ####.. ..........#.........##.# #.........#########.##.# #.........# #.##.. ..........# ##.##.# ..#.....).## ##...... You could see an endoplasm (inner flame). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms 2 giant cockroaches 3 hobgoblins A quokka (D:1) 5 ball pythons 5 bats (D:1) 4 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turgid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 654 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 726 | D:2 | HP: 1/31 [poisoned by an adder] 728 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_basic, basic_ecumenical_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 1.5 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 2 Short sword || 10 Constrict || 3 Cast: Poisonous Vapours || 37 Use: Potion || 2 Scroll || 1 Armour: Skin || 6 Dodge: Dodged || 19