Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 6429624253181149473 7 turtlewat the Conjurer (level 1, -7/7 HPs) Began as a Felid Conjurer on Apr 20, 2023. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (202 turns). turtlewat the Conjurer (Felid Conjurer) Turns: 202, Time: 00:02:07 Health: -7/7 AC: 1 Str: 3 XL: 1 Next: 83% Magic: 0/4 EV: 17 Int: 19 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Jewellery d - a ring of poison resistance Potions a - a potion of magic b - a potion of mutation {unknown} c - a potion of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Terence the Incautious comes into view. He is wielding a +0 mace. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence drinks a potion. Terence goes berserk! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, berserk, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence rages. Terence hits you with a +0 mace. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 mace! Ouch! That really hurt! You die... .............#.# ##.###...####.# #.### .# #.# ####.## ##'###...... # #.........# #.. #.......## #...##.......# ..........@..###.# ...#.......@.....# . ####.####.##### #.# .# #†# .# #.# .# #.# .. ..# .. ..# .. You could see Terence (berserk). Vanquished Creatures A dart slug (D:2) 2 hobgoblins A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turtlewat the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 108 | D:1 | You fall into a shaft and drop 1 floor! 195 | D:2 | Noticed Terence 202 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms D:2: layout_basic, nicolae_elevator_lobby_plus, uniq_terence Action || total -------------------------++------- Cast: Magic Dart || 11 Use: Scroll || 1