Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 18126758942907010212 40 turtlewat the Conjurer (level 3, -3/31 HPs) Began as an Ogre Conjurer on Apr 21, 2023. Was an Initiate of Ashenzari. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 3 of the Dungeon. The game lasted 00:17:11 (2966 turns). turtlewat the Conjurer (Ogre Conjurer) Turns: 2966, Time: 00:17:12 Health: -3/31 AC: 4 Str: 13 XL: 3 Next: 50% Magic: 4/7 EV: 10 Int: 25 God: Ashenzari [......] Gold: 123 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis + e - +1 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ++... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn h - ring "Afrikier" {Wiz rC- Will++ Dex+2 SInv} MPRegen 0.10/turn g - +6 ring of intelligence @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion, Curse Item You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +1 short sword (weapon) Armour a - a +1 robe (worn) Jewellery g - a +6 ring of intelligence (right hand) h - the ring "Afrikier" (left hand) {Wiz rC- Will++ Dex+2 SInv} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Will: It greatly increases your willpower. Wands m - a wand of mindburst (14) Scrolls f - a scroll of amnesia Potions b - a potion of magic c - a potion of resistance i - 2 potions of lignification {unknown} j - a potion of flight {unknown} k - a potion of curing {unknown} l - a potion of brilliance {unknown} n - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 1.5 Stealth + Level 0.1 Unarmed Combat + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 1% 2 Summon Small Mammal Summ 12% N/A 4% 1 Dazzling Flash Conj/Hex 28% N/A 5% 3 Call Canine Familiar Summ 3% N/A 12% 3 Summon Guardian Golem Hex/Summ 3% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Zin Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Terence attacks as you move away! Terence hits you with a +0 short sword! Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Terence closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence barely misses you. The kobold hits you but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword! You die... .. .......#...# .. .....#...#.###'### .. ......#..#........ .#. .....K.....#####.. ... ##########........ ..# ####........... ... ###.......#####.. ##)..KK..### ...# #....@@### .#.# ##...#### ..# #...## ..# ##...# #.# ####...## #.####......# ##.#.....[..## ..........### ##....##### You could see Terence and 2 kobolds. Vanquished Creatures An adder (D:2) 8 bats 5 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 quokkas (D:1) 4 ball pythons 2 kobolds (D:2) 3 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turtlewat the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 571 | D:1 | Reached XP level 2. HP: 12/24 MP: 1/5 1140 | D:1 | Reached skill level 4 in Conjurations 1293 | D:1 | Found a faded altar of an unknown god. 1302 | D:1 | Prayed at the altar of an unknown god. 1302 | D:1 | Became a worshipper of Ashenzari the Shackled 1325 | D:1 | Identified a scroll of acquirement 1325 | D:1 | Acquired the ring "Afrikier" {Wiz rC- Will++ Dex+2 SInv} 1957 | D:2 | Found a glowing silver altar of Zin. 2037 | D:2 | Reached XP level 3. HP: 31/31 MP: 4/7 2943 | D:3 | Noticed Terence 2966 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, hellmonk_ecumenical_altar_crossroads, roderic_lattice_a D:2: layout_loops_ring, basic_altar D:3: layout_rooms, lemuel_doored_altar, serial_curves, eino_curves_04, eino_curves_04, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Dodging | 2 | 2.0 Fighting | | 0.1 Maces & Flails | | 0.1 Stealth | | 1.5 Unarmed Combat | | 0.1 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 29 Short sword || 34 Club || 12 Cast: Magic Dart || 37 Use: Scroll || 10 Stab: Sleeping || 1 Armor: Robe || 36 Dodge: Dodged || 58