Dungeon Sprint DCSS version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 7084393893009337362 62 turtlewat the Magician (level 4, -6/31 HPs) Began as a Djinni Necromancer on Apr 25, 2023. Splashed by a jelly's acid (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:12 (92 turns). turtlewat the Magician (Djinni Necromancer) Turns: 92, Time: 00:01:12 Health: -6/31 AC: -6 Str: 7 XL: 4 Next: 28% Gold: 0 EV: 12 Int: 17 God: SH: 0 Dex: 15 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-7 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 6.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 27% 2d7 2% 3 c - Animate Dead Necr 27% N/A 9% 4 d - Agony Necr 27% N/A 24% 5 e - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! You start resting. HP restored. Items here: ( )) †. There is an open door to the Dungeon here. You reach down and open the door. A scorpion, a jelly, an adder and 2 black bears come into view. The jelly quivers. The black bear growls angrily. The scorpion struggles to resist. The scorpion writhes in agony. The scorpion stings you. The scorpion writhes in agony. The scorpion closely misses you. The scorpion barely misses you. The scorpion writhes in agony. The scorpion barely misses you. The scorpion writhes in agony. The scorpion misses you. The scorpion writhes in agony! You kill the scorpion! Your Stealth skill increases to level 2! Your Spellcasting skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The power to cast Shock wells up from within. Spell assigned to 'e'. You have reached level 4! You feel clever. The jelly writhes in agony! The jelly hits you but does no damage. The jelly writhes in agony. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You barely miss the jelly. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..)'..@JhSh....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 black bears, a jelly and an adder. Vanquished Creatures A scorpion (D) A ball python (D) A goblin (D) A kobold (D) A quokka (D) A bat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | turtlewat the Djinni Necromancer began the quest for the | Orb. 0 | D | turtlewat set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D | Reached skill level 4 in Spellcasting 35 | D | Reached XP level 2. HP: 12/21 MP: 0/0 81 | D | Noticed a scorpion 81 | D | Noticed a black bear 81 | D | Noticed a black bear 88 | D | Killed a scorpion 89 | D | Reached skill level 6 in Spellcasting 89 | D | Reached XP level 3. HP: 13/25 MP: 0/0 89 | D | Learned a level 1 spell: Shock 89 | D | Reached XP level 4. HP: 17/31 MP: 0/0 92 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 6 | 6.4 Stealth | 2 | 2.3 Dodging | | 2.5 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 1 || 7 Cast: Necrotise | 13 | 2 || 15 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 39 | 0 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 39 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts