Dungeon Sprint DCSS version 0.27-a0-1502-g47ed6a6988 (webtiles) character file. Game seed: 3906409952347147875 0 tygod the Ducker (level 1, -3/17 HPs) Began as a Barachi Gladiator on July 9, 2021. Slain by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:13 (19 turns). tygod the Ducker (Barachi Gladiator) Turns: 19, Time: 00:00:14 Health: -3/17 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 3.2 Short Blades + Level 2.0 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You throw a throwing net. The throwing net hits the river rat. The river rat is caught in the net! The river rat struggles against the net. The river rat struggles against the net. There is an open door here. The river rat struggles against the net. The rat closely misses you. The river rat struggles against the net. You hit the river rat but do no damage. The rat closely misses you. The river rat struggles against the net. The rat closely misses you. You barely miss the river rat. The river rat struggles against the net. The net rips apart, and the river rat comes free! The rat barely misses you. You closely miss the river rat. The river rat misses you. The rat misses you. You closely miss the river rat. The river rat barely misses you. The rat bites you but does no damage. You barely miss the river rat. The river rat bites you. The rat barely misses you. You barely miss the river rat. The river rat bites you. The rat closely misses you. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (55% to hit) You throw a throwing net. The throwing net closely misses the river rat. The river rat bites you. The rat bites you but does no damage. You hit the river rat. The river rat is moderately wounded. The river rat bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You puncture the river rat! The river rat is almost dead. The river rat barely misses you. The rat misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you! You die... ############ #<..P#.....# #PP..'r[...+ #PPPP#@r.((# ############ You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tygod the Barachi Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 19 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Rapier || 10 Throw: Throwing net || 3 Armor: Leather armour || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts