Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 744640904846998210 257 tymior the Shooter (level 6, -5/36 HPs) Began as a Kobold Hexslinger on May 6, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:28 (2852 turns). tymior the Shooter (Kobold Hexslinger) Turns: 2852, Time: 00:06:28 Health: -5/36 AC: 6 Str: 15 XL: 6 Next: 39% Magic: 10/10 EV: 17 Int: 14 God: Gold: 85 SH: 0 Dex: 24 Spells: 4/10 levels left rFire . . . s - +1 sling "Kowid" {elec, Fly rCorr Dex+4} rCold . . . (no shield) rNeg . . . m - +3 leather armour "Xiuvuemm" {rElec Str+4 Stlth-} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.26/turn o - ring of poison resistance MPRegen 0.12/turn %: no passive effects @: weak-willed, flying A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling n - a +2 hand axe of electrocution s - the +1 sling "Kowid" (weapon) {elec, Fly rCorr Dex+4} (You found it on level 4 of the Dungeon) Dex+4: It affects your dexterity (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Armour c - a +0 robe m - the +3 leather armour "Xiuvuemm" (worn) {rElec Str+4 Stlth-} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. Jewellery h - a +6 ring of strength (left hand) l - a ring of protection from cold o - a ring of poison resistance (right hand) p - a +6 ring of strength Scrolls b - 2 scrolls of poison e - 2 scrolls of blinking k - 3 scrolls of teleportation r - a scroll of enchant armour Potions d - a potion of mutation {unknown} f - a potion of lignification g - 2 potions of might {unknown} i - a potion of degeneration {unknown} Skills: + Level 2.9 Fighting + Level 4.3 Ranged Weapons + Level 3.9 Dodging + Level 2.8 Spellcasting + Level 4.0 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 8% 2 b - Cause Fear Hex 6% N/A 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 16% 3 Magic Dart Conj 4% 1d3 26% 1 Inner Flame Hex/Fire 9% N/A 28% 3 Blink Tloc 2% N/A 38% 2 Call Imp Summ 2% N/A 38% 2 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 91% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The sling bullet hits the scorpion but does no damage. You feel sick. The scorpion misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You feel sick. The jackal closely misses you. The scorpion misses you. The jackal barely misses you. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You feel sick. You are no longer poisoned. The jackal misses you. The scorpion misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is moderately wounded. The scorpion stings you. The jackal closely misses you. The scorpion closely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The jackal completely misses you. The scorpion stings you. The jackal completely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion misses you. The jackal completely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the scorpion. The jackal bites you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The jackal misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The jackal looks frightened! The scorpion looks frightened! The shadow imp gestures at you. Pain shoots through your body! You die... #>......##..#.... #.......##....... #.....#....##.... #.....#.......... #.....†.....#.... #...........^... ######...#.......#... #...............#..#. ##@=....#.....#.##. #..#............##. #5...#####.........#. #...♣.# ........ #♣s..h# ........ ... ## ........ ........ ........ ........ You could see a scorpion (fleeing), a shadow imp and a jackal (fleeing). Vanquished Creatures An orc priest (D:3) Terence (D:2) An orc wizard (D:3) 2 river rats (D:3) 5 adders 2 ufetubi (D:4) 3 adder skeletons (D:2) An adder zombie (D:2) A dart slug (D:4) 3 orcs (D:3) 5 bats A bat skeleton (D:2) A bat zombie (D:2) 4 endoplasms 2 giant cockroaches 7 hobgoblins 14 jackals 3 quokkas 5 ball pythons 3 ball python zombies (D:2) A giant cockroach zombie (D:2) 3 goblins A jackal zombie (D:2) 5 kobolds A rat (D:3) 76 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:2) A quokka skeleton (D:2) 3 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymior the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 151 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 807 | D:2 | Reached XP level 3. HP: 17/21 MP: 5/5 862 | D:2 | Learned a level 2 spell: Jinxbite 999 | D:2 | Reached XP level 4. HP: 6/26 MP: 6/6 1259 | D:2 | Identified the +3 leather armour "Xiuvuemm" {rElec Str+4 | Stlth-} 1419 | D:2 | Noticed Terence 1440 | D:2 | Killed Terence 1441 | D:2 | Reached XP level 5. HP: 30/30 MP: 8/8 1452 | D:2 | Learned a level 4 spell: Cause Fear 2088 | D:3 | Reached XP level 6. HP: 29/36 MP: 9/9 2777 | D:4 | Identified the +1 sling "Kowid" {elec, Fly rCorr Dex+4} 2852 | D:4 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring D:2: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_c, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_a, serial_undead_b, minivault_25, uniq_terence D:3: layout_rooms, gup_sewer_entry_bowl, minmay_misc_feat_tower D:4: layout_rooms, mainiacjoe_overflow_paths, serial_demonic, serial_demonic_e, serial_demonic_g, serial_demonic_b, serial_demonic_f, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 | 4.3 Dodging | 3 | 3.9 Fighting | 2 | 2.9 Spellcasting | 2 | 2.8 Hexes | 4 | 4.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 76 | 194 || 270 Cast: Jinxbite | | 3 || 3 Use: Scroll | 5 | 4 || 9 Potion | | 1 || 1 Armour: Robe | 25 | 4 || 29 Skin | | 18 || 18 Leather armour | | 67 || 67 Dodge: Dodged | 48 | 147 || 195