Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6342927148238196029 0 tymior the Shooter (level 1, -2/25 HPs) Began as a Barachi Hunter on May 7, 2024. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (16 turns). tymior the Shooter (Barachi Hunter) Turns: 16, Time: 00:00:26 Health: -2/25 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking (expiring), quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 2.4 Fighting + Level 4.0 Ranged Weapons + Level 2.1 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of mindburst. Ijyb shouts! There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is lightly wounded. You punch Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is almost dead. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. You barely resist. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is almost dead. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tymior the Barachi Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 3 | D | Noticed Ijyb 16 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 12 Use: Potion || 1 Armour: Leather armour || 8