Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11783709576510648382 0 tymior the Vexing (level 1, -10/22 HPs) Began as a Barachi Hexslinger on May 7, 2024. Blown up by Ijyb (15 damage) ... with a mindburst bolt ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (18 turns). tymior the Vexing (Barachi Hexslinger) Turns: 18, Time: 00:00:28 Health: -10/22 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, unable to hop, hasted, very quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You feel yourself speed up. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of mindburst. Ijyb shouts! You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. You shoot a sling bullet. The sling bullet closely misses Ijyb. Hop to where? Press: ? - help, Dir - move target, p - Ijyb Boing! Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb zaps a wand. Your mind is blasted! You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb zaps a wand. You barely resist. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... ####### #<.#..+ #..'..# #..# #..# #..# #g.# #@⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tymior the Barachi Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D | Noticed Ijyb 18 | D | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Fire: Sling || 12 Ability: Hop || 1 Use: Potion || 3 Armour: Robe || 2 Dodge: Dodged || 1