Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 20230202 (custom seed) 25 ueste the Magician (level 3, -1/24 HPs) Began as a Merfolk Hedge Wizard on Feb 2, 2023. Slain by a gnoll ... wielding a +0 flail (2 damage) ... on level 2 of the Dungeon. The game lasted 00:21:46 (1672 turns). ueste the Magician (Merfolk Hedge Wizard) Turns: 1672, Time: 00:21:46 Health: -1/24 AC: 2 Str: 10 XL: 3 Next: 4% Magic: 1/8 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . SeeInvis . o - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 short sword j - a +1 vampiric whip n - a +0 club Missiles g - 5 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 plate armour Magical Staves o - a staff of poison (weapon) Scrolls i - 2 scrolls of teleportation Potions d - a potion of magic e - a potion of flight {unknown} k - a potion of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 0.9 Conjurations + Level 1.0 Summonings + Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 b - Call Imp Summ 5% N/A 19% 2 c - Blink Tloc 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 12% 1 Apportation Tloc 8% N/A 14% 1 Beastly Appendage Tmut 4% N/A 19% 1 Necrotise Necr 8% 1d4 19% 1 Slow Hex 8% N/A 19% 1 Wereblood Tmut 2% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 38% 3 Conjure Flame Conj/Fire 4% 6-21 43% 3 Dazzling Flash Conj/Hex 8% N/A 43% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 45% 3 Spider Form Tmut/Pois 4% N/A 50% 3 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Fulminant Prism Conj/Hex 2% 3d6 83% 4 Manifold Assault Tloc 4% N/A 98% 5 Lee's Rapid Deconstruct Erth 1% 3d5* 99% 5 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your white imp gestures at the kobold. The puff of frost hits the kobold! The kobold dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your white imp hits the hobgoblin. Your white imp freezes the hobgoblin. The hobgoblin dies! The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 spear. Your white imp hits the gnoll. Your white imp freezes the gnoll. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits your white imp with a +0 whip. Your white imp hits the gnoll. Your white imp freezes the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits your white imp with a +0 whip! The gnoll closely misses you. Your white imp gestures at the gnoll. The puff of frost hits the gnoll. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses your white imp. Your white imp barely misses the gnoll. You closely miss the gnoll. The gnoll is heavily wounded. Your white imp barely misses the gnoll. The gnoll hits your white imp with a +0 whip. Your white imp dies! Your white imp disappears in a puff of smoke! The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! The worm bites you! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ........ #...... ...... ##.... . ..####.... .. .......gg ... #...g# ... #@# ..# .#.#.##w#...#.. ..)............ ##.#.##.....#.. # ......... .........S ........... .......#.... #.......###.. You could see a worm and 3 gnolls. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) 3 hobgoblins A kobold (D:2) 6 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ueste the Merfolk Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 470 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 473 | D:1 | Learned a level 2 spell: Call Imp 476 | D:1 | Learned a level 2 spell: Blink 991 | D:1 | Found a faded altar of an unknown god. 1665 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/8 1672 | D:2 | HP: 1/24 [worm (11)] 1672 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, basic_ecumenical_altar, minivault_24, serial_bayou_pond_b, minmay_misc_feat_columns D:2: layout_basic, uniq_robin, uniq_jessica Action || total -------------------------++------- Melee: Short sword || 18 Staff || 5 Cast: Magic Dart || 37 Call Imp || 5 Use: Scroll || 1 Stab: Distracted || 1 Armor: Robe || 4 Dodge: Dodged || 23