Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 9022400727585109976 97 uglyjohn the Conjurer (level 4, -5/33 HPs) Began as a Draconian Conjurer on Aug 19, 2024. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:06:55 (2586 turns). uglyjohn the Conjurer(Draconian Conjurer) Turns: 2586, Time: 00:06:57 Health: -5/33 AC: 5 Str: 15 XL: 4 Next: 42% Magic: 1/9 EV: 11 Int: 20 God: Gold: 119 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . d - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 139 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) Jewellery g - a ring of positive energy i - a +6 ring of strength (left hand) Scrolls c - 3 scrolls of identify e - 2 scrolls of revelation {unknown} f - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of fear {unknown} o - a scroll of silence {unknown} Potions a - a potion of magic b - 2 potions of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of degeneration {unknown} l - a potion of cancellation {unknown} n - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 21% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, very poisoned, 100% to hit) The magic dart hits the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, very poisoned, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, very poisoned, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, very poisoned, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is almost dead. The crocodile barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, very poisoned, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile bites you! You die... #### # ....## ## ! ## ~..~.### #. /.##.. #~~~~.### #. ##~.~. #~~.~.###. ..~~.~# ##.~.~.~~) #~....### ###~....###~ #~....####..~..### #. ###l@...~....### #. ###......### ## ######## # # You could see a crocodile (very poisoned). Vanquished Creatures 2 adders A dart slug (D:1) 4 ribbon worms 4 ball pythons 7 bats 7 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 4 jackals A quokka (D:2) 8 frilled lizards 6 kobolds 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 52 | D:1 | Found Borph's Magic Scroll Shop. 85 | D:1 | Bought a scroll of identify for 20 gold pieces 169 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 864 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1427 | D:2 | Found a faded altar of an unknown god. 1718 | D:2 | Learned a level 2 spell: Searing Ray 2107 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/8 2382 | D:3 | Reached skill level 5 in Conjurations 2415 | D:3 | Found a glowing drain. 2422 | Sewer | Entered a sewer 2566 | Sewer | Noticed a crocodile 2586 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, serial_shops, shop, minmay_cut_off D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_lined_corner, infiniplex_forest_corner_1, infiniplex_forest_end_double, shapermc_ecumenical_altar_notcrosses, wander_ebering_terrifying_dragon_lair D:3: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | 28 || 46 Tailslap | 2 | 4 || 6 Cast: Magic Dart | 89 | 26 || 115 Searing Ray | | 2 || 2 Armour: Skin | 19 | 23 || 42 Dodge: Dodged | 10 | 12 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2597 | 2546 | 51 | 70 | 1950 | 4 | 649.2 | Dungeon | 2430 | 2379 | 51 | 70 | 1827 | 3 | 810.0 | Sewer | 167 | 167 | 0 | 0 | 123 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1158 daAuts D:1: 858 daAuts D:3: 413 daAuts Sewer: 167 daAuts