Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 17579970904754251718 111 uglyjohn the Caller (level 4, 6/30 HPs) Began as a Merfolk Summoner on Sept 13, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:06:04 (2802 turns). uglyjohn the Caller (Merfolk Summoner) Turns: 2802, Time: 00:06:04 Health: 6/30 AC: 5 Str: 6 XL: 4 Next: 92% Magic: 6/8 EV: 12 Int: 16 God: Gold: 205 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +2 hat rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: (nimble swimmer 2), mertail, weak 1, MP-powered wands, persistent drain a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles c - 8 poisoned darts Armour a - a +0 robe (worn) g - a +0 cloak (worn) i - a +2 hat (worn) Jewellery d - an amulet of magic regeneration q - an amulet of reflection s - a ring of flight Scrolls f - 4 scrolls of identify {unknown} h - 2 scrolls of fog {unknown} j - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of torment {unknown} r - 2 scrolls of revelation {unknown} t - a scroll of amnesia {unknown} Potions b - 2 potions of magic k - a potion of attraction {unknown} p - a potion of heal wounds {unknown} Skills: + Level 4.0 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting * Level 5.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 c - Call Canine Familiar Summ 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Confusing Touch Hex 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are weak. (Str -2) You expend magic power (3 MP) to strengthen your wands. Your health recovers twice as slowly from being drained. Message History Reactivating autopickup. There is a stone staircase leading down here. Unknown command. You hit the orc but do no damage. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. The orc barely misses you. You hit the orc. The orc is heavily wounded. Something hits you. The orc hits you with a +0 flail. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You're too confused to move! Something hits you but does no damage. The orc barely misses you. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel resistant to heat. You hear some strange, mumbled words. You are more confused. The orc barely misses you. Unknown command. You feel extremely strange. You no longer feel heat resistant. Your magic regains its normal vibrancy. You begin to recover more slowly from draining effects. You feel weaker. Fur sprouts all over your body. Something hits you but does no damage. The orc hits you but does no damage. Unknown command. You feel extremely strange. You recover from draining at a normal speed again. You shed all your fur. You begin to recover more slowly from draining effects. You feel your magical essence link to the dungeon's wands. Something hits you. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######.######.#..# #.# #.# #.#..# #.# #.######.#..# #.# #.#.........## #.# #.#.###......# #.# #.#.# #......# #.# #.#.###..###.# #.# #..o.{...###.# #รท# ###.@......#.# #.# #####.##.#.# ##.## #.##.#.# #####...###### #.##.#.# .............# #......# #####...####.# #.##..## ## ##.## #.######.###.# .# #.# #.....(..# #.# .#####.################.# You could see an orc. Vanquished Creatures 2 adders (D:3) A dart slug (D:2) An orc (D:3) 3 ball pythons 2 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A quokka (D:2) 2 bats 5 frilled lizards A rat (D:2) 23 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) An adder (D:2) 2 dart slugs 2 orcs (D:4) A ball python (D:2) 6 bats 2 giant cockroaches A goblin (D:1) 2 hobgoblins 2 kobolds 2 quokkas A frilled lizard (D:2) 2 rats 25 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 373 | D:1 | Learned a level 2 spell: Call Imp 1264 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1425 | D:2 | Learned a level 3 spell: Call Canine Familiar 1852 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 2640 | D:4 | Reached skill level 5 in Summonings 2799 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2799 | D:3 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 2800 | D:3 | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 2800 | D:3 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 2800 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2800 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2800 | D:3 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 2801 | D:3 | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2801 | D:3 | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 2801 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2801 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2802 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_misc_feat_x, chequers_avenue D:2: layout_basic D:3: minmay_wonky_spiral, layout_loops_ring, minmay_misc_feat_square, minmay_liquid_box D:4: layout_basic, xom_teletrap_fun, mainiacjoe_overflow_alcove_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Summonings | 5 | 5.1 Stealth | | 2.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 79 | 50 || 129 Cast: Summon Small Mamm | 19 | 5 || 24 Call Imp | 14 | 6 || 20 Use: Potion | | 3 || 3 Stab: Sleeping | 6 | || 6 Distracted | | 1 || 1 Armour: Robe | 79 | 48 || 127 Dodge: Dodged | 76 | 43 || 119