Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 18298760527134507910 285 uglyjohn the Conjurer (level 6, 45/45 HPs) Began as a Draconian Conjurer on Nov 6, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:07:03 (3528 turns). uglyjohn the Conjurer (Draconian Conjurer) Turns: 3528, Time: 00:07:04 Health: 45/45 AC: 7 Str: 8 XL: 6 Next: 7% Magic: 7/9 EV: 11 Int: 20 God: Gold: 124 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . r - staff of alchemy rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ q - ring of poison resistance HPRegen 0.27/turn k - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, agile 1, subdued magic 1, time-warped blood 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour b - a +0 kite shield g - a +0 pair of gloves (worn) Magical Staves r - a staff of alchemy (weapon) Jewellery a - an amulet of magic regeneration k - a +6 ring of dexterity (right hand) m - a ring of protection from cold n - a ring of fire q - a ring of poison resistance (left hand) Scrolls i - 3 scrolls of identify j - a scroll of immolation {unknown} l - 2 scrolls of amnesia {unknown} o - a scroll of revelation {unknown} p - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} e - a potion of enlightenment {unknown} f - 2 potions of might h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 7.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are agile. (Dex +4, Str/Int -1) Your spells are a little easier to cast, but a little less powerful. Your blood hastes a few of your allies when you are sufficiently damaged. Message History A hound is nearby! The magic dart hits the hound. The hound is lightly wounded. The hound barks! The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 69% to hit) The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound bites you. The searing ray misses the hound. The hound closely misses you. x2 The searing ray hits the hound! The hound is almost dead. The hound misses you. The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. You have reached level 6! Your scales feel tougher. Found a stone staircase leading up. Found 2 boomerangs. You see here 2 boomerangs. Found a stone staircase leading down. Found a scale mail. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 flail. An orc is nearby! The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! The magic dart hits the orc. You kill the orc! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##..#.#.# ### #####.##.†#...#######.. #.....#...###.......... #.....#.#............## #.......##..###....#### #.....####..# #..#...†. #..........####....##.. #.....#.......#.##..... #<....@.##..#.....##.#. #.....#####.##.##...... .......# #.##.#...#.## ....... .......###.# .).###. #.##.## #. .# #. #..#.# .. ##...# #. ..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A hound (D:4) An orc wizard (D:3) 3 adders (D:2) 5 dart slugs 7 orcs 4 bats 3 endoplasms 2 giant cockroaches A goblin (D:1) 9 hobgoblins 4 jackals (D:1) 7 quokkas 4 ball pythons 2 frilled lizards 3 kobolds (D:1) 10 rats 67 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 205 | D:1 | Learned a level 2 spell: Searing Ray 627 | D:1 | Reached skill level 5 in Conjurations 639 | D:1 | Reached XP level 3. HP: 15/26 MP: 2/6 1702 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 2508 | D:3 | Reached skill level 6 in Conjurations 2510 | D:3 | Reached XP level 5. HP: 10/38 MP: 1/8 2762 | D:3 | Found a white marble altar of Elyvilon. 3077 | D:4 | Noticed a water moccasin 3090 | D:4 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 3090 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 3090 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 3092 | D:4 | Killed a water moccasin 3092 | D:4 | HP: 1/38 [poisoned by a water moccasin] 3093 | D:4 | Reached skill level 7 in Conjurations 3355 | D:4 | Reached XP level 6. HP: 45/45 MP: 1/9 3528 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_2, infiniplex_forest_straight_4, infiniplex_forest_straight_5, infiniplex_forest_straight_3 D:3: layout_basic, mainiacjoe_overflow_cross_hatched D:4: layout_rooms, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 89 | 8 || 97 Tailslap | 15 | 1 || 16 Staff | | 18 || 18 Cast: Magic Dart | 62 | 53 || 115 Searing Ray | | 5 || 5 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Armour: Skin | 59 | 38 || 97 Dodge: Dodged | 68 | 21 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3531 | 3441 | 90 | 232 | 2736 | 4 | 882.8 | Dungeon | 3531 | 3441 | 90 | 232 | 2736 | 4 | 882.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts D:2: 1069 daAuts D:3: 835 daAuts D:4: 504 daAuts