Dungeon Crawl Stone Soup version 0.33-a0-565-ge59816bd28 (webtiles) character file. Game seed: 12918289274258402885 6190 uglyjohn the Stormcaller (level 10, -1/79 HPs) Began as a Black Draconian Conjurer on Dec 13, 2024. Was a Priest of Vehumet. Slain by an ice devil (17 damage) ... on level 9 of the Dungeon. The game lasted 00:26:39 (10198 turns). uglyjohn the Stormcaller (DrCj) Turns: 10198, Time: 00:26:41 Health: -1/79 AC: 13 Str: 13 XL: 10 Next: 60% Magic: 11/14 EV: 11 Int: 23 God: Vehumet [***...] Gold: 348 SH: 0 Dex: 15 Spells: 9/15 levels left rFire . . . m - staff "Isoosh" {*Corrode Str+3 Ice Earth} rCold . . . I - orb {*channel} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + v - +1 cloak {rCorr} rCorr + (no gloves) SInv . (no boots) Will ..... H - amulet of regeneration Stlth ++ h - +4 ring of protection HPRegen 1.13/turn i - +6 ring of dexterity MPRegen 0.14/turn %: corrode self (3%), channel magic (20%) @: very slightly contaminated, slowed, very slow A: galvanic breath, AC +7, unfitting armour, electricity resistance, cold-blooded a: Galvanic Breath, Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 384 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons c - a +4 quarterstaff of chaos u - the +4 dagger of the Moon {freeze, rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Armour v - a +1 cloak of preservation (worn) I - an orb of energy (worn) Magical Staves m - the staff "Isoosh" (weapon) {*Corrode Str+3 Ice Earth} (You found it on level 2 of the Dungeon) [staff of earth] *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Jewellery h - a +4 ring of protection (left hand) i - a +6 ring of dexterity (right hand) s - a ring of resist corrosion F - a ring of fire G - a +4 ring of slaying H - an amulet of regeneration (around neck) Wands y - a wand of flame (17) A - a wand of warping (24) J - a wand of acid (8) K - a wand of digging (5) Scrolls b - 2 scrolls of blinking {unknown} d - 4 scrolls of identify e - a scroll of fog {unknown} f - 2 scrolls of enchant weapon {unknown} l - 3 scrolls of teleportation o - 2 scrolls of vulnerability q - a scroll of poison {unknown} r - a scroll of noise z - a scroll of fear D - a scroll of summoning {unknown} E - 2 scrolls of revelation {unknown} L - a scroll of amnesia {unknown} Potions g - 2 potions of curing j - 2 potions of resistance k - a potion of attraction {unknown} n - 2 potions of berserk rage {unknown} p - a potion of cancellation {unknown} t - a potion of might {unknown} w - a potion of mutation {unknown} x - 2 potions of brilliance B - 2 potions of ambrosia {unknown} C - 2 potions of lignification Skills: + Level 4.3 Fighting + Level 3.9 Staves + Level 2.0 Dodging - Level 1.7 Stealth - Level 3.2 Spellcasting * Level 6.6 Conjurations * Level 2.7 Ice Magic - Level 15.5 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Frozen Ramparts Ice 48% 1d8 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 56% 3d10 6% 3 Freeze Ice 96% 1d10 3% 1 Hailstorm Conj/Ice 38% 3d9 4% 3 Fulminant Prism Conj/Alch 9% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +7) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History The ice devil is lightly wounded. The ice devil hits you but does no damage. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: an ice devil (lightly wounded, 71% to hit) The bolt of acid hits the ice devil. The acid corrodes the ice devil! The ice devil is moderately wounded. The ice devil hits you. The ice devil freezes you! You feel yourself slow down. Magic courses through your body. The ice devil hits you but does no damage. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (moderately wounded, covered in acid, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! You feel yourself speed up. The ice devil misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (lightly wounded, covered in acid, 81% to hit) The searing ray hits the ice devil. The ice devil is moderately wounded. (Press . to maintain the ray.) The ice devil hits you but does no damage. The searing ray hits the ice devil. The ice devil is moderately wounded. The ice devil hits you! The ice devil freezes you!! You feel yourself slow down. The searing ray hits the ice devil. The ice devil is moderately wounded. The ice devil hits you! * * * LOW HITPOINT WARNING * * * The ice devil freezes you! You feel as though you will be slow longer. You die... #.#.# . ....# .. #.#.##### ..! ##.#...... .... #....... .....#.....### .............# ...##...###.# ........@....# #######.4.###..# .....# ##....# ...... .######. .. .+ .. # You could see an ice devil (corroded). Vanquished Creatures Pikel (D:7) A gargoyle (D:8) Jeremiah (D:7) Grinder (D:6) A hornet (D:9) Blorkula the Orcula (D:7) A vampire (D:8) A ynoxinul (D:9) 6 yaks (D:8) A water moccasin (D:8) 3 black bears An orc warrior (D:8) 2 sky beasts 2 ice beasts 2 ogres (D:4) 2 centaurs A kobold brigand (D:9) 2 bullfrogs 4 scorpions 2 gnoll sergeants (D:6) 10 wights 5 killer bees (D:7) 3 vampire bats (D:7) 3 howler monkeys 2 bombardier beetles (D:4) An orc priest (D:7) 3 hounds A sleepcap (D:7) Crazy Yiuf (D:3) A gnoll bouda (D:7) 2 iguanas (D:4) A jelly (D:6) Terence (D:3) 6 orc wizards Ijyb (D:3) 17 gnolls 9 adders 3 shadow imps A dart slug (D:4) 2 ribbon worms (D:2) 25 orcs 7 endoplasms 10 giant cockroaches 5 goblins 4 hobgoblins 7 jackals 4 quokkas 10 ball pythons 5 bats 4 frilled lizards 11 kobolds 3 rats 204 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:6) 1 creature vanquished. Grand Total: 205 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 173 | D:1 | Learned a level 2 spell: Searing Ray 1002 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1458 | D:2 | Identified the staff "Isoosh" {*Corrode Str+3 Ice Earth} 1812 | D:2 | Reached skill level 5 in Conjurations 1957 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 2705 | D:3 | Found Adycwed's Distillery. 2713 | D:3 | Bought a potion of curing for 36 gold pieces 2911 | D:3 | Found a stormy altar of Qazlal. 2921 | D:3 | Noticed Terence 3028 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/9 3204 | D:3 | Identified the +4 dagger of the Moon {freeze, rN+} 3368 | D:3 | Noticed Ijyb 3375 | D:3 | Killed Ijyb 3503 | D:3 | Reached skill level 1 in Fighting 3511 | D:3 | Killed Terence 3512 | D:3 | Reached skill level 1 in Staves 3844 | D:3 | Found a runed translucent door. 3845 | D:3 | Noticed Crazy Yiuf 3854 | D:3 | Killed Crazy Yiuf 4182 | D:4 | Reached XP level 6. HP: 49/49 MP: 4/10 4603 | D:4 | Found a staircase to the Ecumenical Temple. 4621 | Temple | Found a transporter. 4621 | Temple | Found a transporter. 4621 | Temple | Found a transporter. 4621 | Temple | Found a transporter. 4621 | Temple | Entered the Ecumenical Temple 4636 | Temple | Became a worshipper of Vehumet 4794 | D:4 | Your scales start taking on a glossy black colour. 4794 | D:4 | Reached XP level 7. HP: 58/58 MP: 9/11 4794 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4868 | D:4 | Reached skill level 1 in Air Magic 4870 | D:4 | Reached skill level 2 in Air Magic 5007 | D:4 | Reached skill level 3 in Air Magic 5024 | D:4 | Reached skill level 4 in Air Magic 5042 | D:4 | Reached skill level 5 in Air Magic 5266 | D:4 | Found an iron altar of Okawaru. 5277 | D:4 | Found a hazy altar of Hepliaklqana. 5281 | D:4 | Found a snail-covered altar of Cheibriados. 5459 | D:5 | Entered Level 5 of the Dungeon 5495 | D:5 | Found a sacrificial altar of Ru. 5586 | D:5 | Found a burning altar of Makhleb. 5778 | D:5 | Reached * piety under Vehumet 5778 | D:5 | Offered knowledge of Foxfire by Vehumet. 5980 | D:5 | Found an opulent altar of Gozag. 6303 | D:6 | Reached skill level 6 in Air Magic 6303 | D:6 | Reached XP level 8. HP: 66/66 MP: 6/12 6446 | D:6 | Identified the +2 dagger of the Invaders {distort, rElec | rPois SInv Stlth+} 6542 | D:6 | Found a sparkling altar of Nemelex Xobeh. 6552 | D:6 | Found a hide-covered altar of Uskayaw. 6588 | D:6 | Reached skill level 7 in Air Magic 6639 | D:6 | Reached skill level 8 in Air Magic 6691 | D:6 | Noticed Grinder 6698 | D:6 | Killed Grinder 6699 | D:6 | Reached skill level 9 in Air Magic 7186 | D:7 | Reached skill level 10 in Air Magic 7283 | D:7 | Noticed Pikel 7297 | D:7 | Killed Pikel 7298 | D:7 | Reached skill level 11 in Air Magic 7298 | D:7 | Reached XP level 9. HP: 44/71 MP: 0/13 7773 | D:7 | Reached skill level 12 in Air Magic 7875 | D:7 | Noticed Blorkula the Orcula 7889 | D:7 | Killed Blorkula the Orcula 8060 | D:7 | Reached ** piety under Vehumet 8060 | D:7 | Offered knowledge of Momentum Strike by Vehumet. 8119 | D:7 | Reached skill level 13 in Air Magic 8457 | D:7 | Noticed Jeremiah 8483 | D:7 | Killed Jeremiah 8484 | D:7 | Reached skill level 14 in Air Magic 8809 | D:8 | Reached XP level 10. HP: 53/78 MP: 3/14 9047 | D:8 | Reached skill level 15 in Air Magic 9451 | D:8 | Offered knowledge of Stone Arrow by Vehumet. 9535 | D:8 | Reached skill level 1 in Ice Magic 9661 | D:8 | Noticed a gargoyle 9674 | D:8 | Killed a gargoyle 9725 | D:8 | Learned a level 3 spell: Frozen Ramparts 9974 | D:9 | Reached *** piety under Vehumet 10198 | D:9 | Slain by an ice devil Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic D:3: layout_basic, old_standard_altar, serial_shops, shop, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_terence D:4: minmay_chambers_of_fours, layout_loops_ring, minmay_overflow_temple_star_quad, minmay_temple_entry_statues_pillars, hex_medium, grunt_ministairs_2, abandoned_shop, eino_small_chamber_without_monster, hangedman_minor_gate_pass D:5: layout_gridville, lemuel_doored_altar, grunt_gozag_breadcrumbs, lemuel_tele_altar D:6: layout_basic, amethyst_overflow_temple_binary, uniq_grinder D:7: layout_loops_ring, kennysheep_doodads, minivault_1, uniq_jeremiah, uniq_blorkula_the_orcula, uniq_pikel D:8: layout_cave_pools, kennysheep_generic_room_13 D:9: layout_basic, lair_entry_dummy, hiddenorc1_lemuel, serial_shops, nicolae_shop_real_fake_doors, serial_demonic, serial_demonic_d, serial_demonic_a, serial_demonic_f, serial_demonic_a Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 3 | 3.2 Fighting | 2 3 4 | 4.3 Staves | 2 3 | 3.9 Air Magic | 6 11 14 15 | 15.5 Ice Magic | 2 | 2.7 Dodging | 2 | 2.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 6 | 5 | | || 11 Quarterstaff | | 39 | 118 | || 157 Dagger | | 5 | | || 5 Tailslap | | 4 | 26 | 7 || 37 Staff | | | | 35 || 35 Cast: Magic Dart | 64 | 68 | 66 | 36 || 234 Searing Ray | 3 | 14 | 29 | 30 || 76 Ability: Galvanic Breath | | | 5 | 1 || 6 Evoke: Wand | | 2 | 2 | 4 || 8 Use: Scroll | | 5 | 5 | || 10 Potion | | | | 1 || 1 Stab: Confused | | | 1 | || 1 Invisible | | | 2 | || 2 Sleeping | | | 2 | || 2 Petrified | | | 7 | || 7 Petrifying | | | 2 | || 2 Armour: Skin | 11 | 49 | 153 | 104 || 317 Dodge: Dodged | 11 | 65 | 124 | 66 || 266 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10220 | 9806 | 414 | 1048 | 7226 | 10 | 1022.0 | Dungeon | 10185 | 9771 | 414 | 1048 | 7226 | 9 | 1131.7 | Temple | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1751 daAuts D:7: 1496 daAuts D:4: 1464 daAuts D:8: 1331 daAuts D:2: 1315 daAuts D:1: 898 daAuts D:6: 890 daAuts D:5: 817 daAuts D:9: 218 daAuts Temple: 34 daAuts