Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 11686989389937609597 50 uglyjohn the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Dec 16, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:50 (2176 turns). uglyjohn the Conjurer (Draconian Conjurer) Turns: 2176, Time: 00:02:50 Health: -2/26 AC: 6 Str: 9 XL: 3 Next: 55% Magic: 5/7 EV: 11 Int: 20 God: Gold: 86 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . o - +9 sling of the Equinox {flame, rElec} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -13), very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom o - the +9 sling of the Equinox (weapon) {flame, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Armour p - a +0 pair of boots (worn) Jewellery v - a ring of fire Wands q - a wand of flame (15) Scrolls d - a scroll of fog {unknown} e - 2 scrolls of blinking {unknown} f - a scroll of poison {unknown} g - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} n - a scroll of enchant armour {unknown} r - a scroll of noise {unknown} u - a scroll of torment {unknown} Potions a - a potion of magic c - a potion of ambrosia {unknown} h - a potion of haste {unknown} i - a potion of curing {unknown} j - 2 potions of berserk rage {unknown} m - 2 potions of heal wounds {unknown} s - a potion of degeneration {unknown} t - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d6 9% 2 Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Eringya's Surprising Cr Summ 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Gozag Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the rat! The water moccasin closely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin closely misses you. A kobold comes into view. It is wielding a +0 dagger. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin barely misses you. x2 You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. The kobold hits you but does no damage. You feel sick. The kobold attacks as it pursues you! The kobold closely misses you. You feel sick. You feel sick. The water moccasin bites you. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... #... ###~~. ## #... ###.~≈ .#.)# #...~~ ##†.# #..~.. #..# .#..... #K## #.#..... #..## #..#.#### ##S.## #..####### #@#..###..# ###... ##.#..#..# #..... #.#.#.†.# #..... ######.######..... #.#...##..... #...# #..... ###.# #..... #.####..... #.#........ You could see a water moccasin. Vanquished Creatures A dart slug (D:3) A ribbon worm (D:2) An orc (D:3) 5 bats 4 endoplasms 3 giant cockroaches 5 hobgoblins A jackal (D:3) 2 quokkas (D:1) 6 ball pythons 4 frilled lizards 2 goblins 3 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 928 | D:2 | Learned a level 2 spell: Searing Ray 1306 | D:2 | Identified the +9 sling of the Equinox {flame, rElec} 1384 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1967 | D:3 | Found an opulent altar of Gozag. 2019 | D:3 | Found a shadowy altar of Dithmenos. 2163 | D:3 | Noticed a water moccasin 2175 | D:3 | HP: 1/26 [water moccasin (3)] 2176 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, nicolae_titane D:2: layout_loops_corners, kennysheep_generic_room_7 D:3: minmay_diamond_boxcup, layout_rooms, nicolae_dithmenos_the_darkroom, mainiacjoe_overflow_concentric_impassable, chequers_serial_rivers_large_a Action || total ---------------------------++------- Melee: Dagger || 18 Tailslap || 1 Fire: Sling || 32 Cast: Magic Dart || 35 Stab: Sleeping || 1 Armour: Skin || 14 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2190 | 2113 | 77 | 0 | 1861 | 3 | 730.0 | Dungeon | 2190 | 2113 | 77 | 0 | 1861 | 3 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 991 daAuts D:1: 923 daAuts D:3: 275 daAuts