Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 9841880349152588399 86 uglyjohn the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Mar 21, 2025. Slain by Terence ... wielding a +7 flail of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (2075 turns). uglyjohn the Conjurer (Draconian Conjurer) Turns: 2075, Time: 00:03:28 Health: -1/33 AC: 5 Str: 9 XL: 4 Next: 26% Magic: 6/8 EV: 11 Int: 21 God: Gold: 135 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . o - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . i - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.05/turn MPRegen 0.11/turn %: no passive effects @: studying Earth Magic A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons k - a +0 dagger o - a +0 short sword (weapon) Jewellery i - an amulet of regeneration (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of identify {unknown} f - a scroll of silence {unknown} g - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of acquirement {unknown} n - a scroll of noise {unknown} q - a scroll of revelation {unknown} s - 2 scrolls of vulnerability {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of lignification {unknown} h - 5 potions of curing {unknown} j - a potion of might {unknown} p - a potion of haste {unknown} r - a potion of attraction {unknown} t - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Bombard Conj/Erth 7% 9d2 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: Terence, wielding a +7 flail of protection, wearing a +0 ring mail and carrying a wand of flame (wandering, hasn't noticed you, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) The searing ray misses Terence. Terence zaps a wand. The puff of flame hits you! The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +7 flail of protection, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +7 flail of protection! The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +7 flail of protection! * * * LOW HITPOINT WARNING * * * Magic courses through your body. You stop channelling your searing ray. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +7 flail of protection, wearing a +0 ring mail and carrying a wand of flame (severely wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +7 flail of protection. You die... Terence says, "And stay out!" .##..........#................... .##..ß....ß..#................... .##..........#.........#..†...... .##..........#..##.##..#......... .#'##########'...#.#..##......... .#.##.....# ##.#..#..###......... ..........# #.#.###.# ########.. #####.....####.#..#).## #.. ###...(....@@#.#..# #.. #.........##.##.##### #.. #...................# #.. #........#........#.## #.. ##########...........# #.) #........#..# #.. #........<..# ### #####.#...÷.# ##+#.....###### You could see Terence. Vanquished Creatures 4 adders (D:2) A ribbon worm (D:2) 2 dart slugs 2 endoplasms 8 goblins 3 hobgoblins 5 kobolds 3 quokkas 2 ball pythons (D:1) 4 bats 5 frilled lizards 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 421 | D:1 | Learned a level 2 spell: Searing Ray 1172 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1431 | D:2 | Reached skill level 5 in Conjurations 1573 | D:2 | Reached XP level 4. HP: 30/33 MP: 5/8 2065 | D:2 | Noticed Terence 2074 | D:2 | HP: 1/33 [Terence/puff of flame (8)] 2075 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross, minmay_misc_feat_nine_boxes D:2: layout_basic, kennysheep_pointless_box, minmay_tall_x, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Tailslap | 1 | || 1 Cast: Magic Dart | 63 | 13 || 76 Searing Ray | 1 | 3 || 4 Use: Potion | | 1 || 1 Armour: Skin | 20 | 6 || 26 Dodge: Dodged | 24 | || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2078 | 2035 | 43 | 298 | 1485 | 2 | 1039.0 | Dungeon | 2078 | 2035 | 43 | 298 | 1485 | 2 | 1039.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1148 daAuts D:2: 929 daAuts