Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 9230019000227070154 549 uglyjohn the Conjurer (level 7, 48/57 HPs) Began as a Green Draconian Conjurer on Mar 21, 2025. Quit the game in an ossuary on Mar 24, 2025. The game lasted 00:09:51 (4275 turns). uglyjohn the Conjurer (Green Draconian Conjurer) Turns: 4275, Time: 00:09:51 Health: 48/57 AC: 11 Str: 12 XL: 7 Next: 7% Magic: 0/10 EV: 11 Int: 20 God: Gold: 239 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + . . t - +4 quarterstaff (chaos) rCold + . . [offhand occupied] rNeg . . . (no helmet) rPois + r - +1 cloak "Tulakh" {rF+ rC+ rCorr Str+3} rElec . q - +0 pair of gloves rCorr + f - +1 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded a: Noxious Breath You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 239 gold pieces. Inventory: Hand Weapons t - a +4 quarterstaff of chaos (weapon) Armour f - a +1 pair of boots (worn) q - a +0 pair of gloves (worn) r - the +1 cloak "Tulakh" (worn) {rF+ rC+ rCorr Str+3} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Wands o - a wand of flame (23) Scrolls b - a scroll of torment {unknown} e - a scroll of identify j - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of poison {unknown} p - 2 scrolls of teleportation {unknown} x - 2 scrolls of noise y - a scroll of silence {unknown} Potions a - a potion of magic c - a potion of might {unknown} d - a potion of attraction {unknown} g - 2 potions of mutation h - a potion of ambrosia {unknown} i - a potion of haste {unknown} k - 2 potions of berserk rage {unknown} n - a potion of enlightenment {unknown} s - a potion of invisibility u - a potion of curing {unknown} v - a potion of heal wounds {unknown} w - a potion of brilliance {unknown} Skills: + Level 3.3 Fighting + Level 3.1 Staves + Level 3.4 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 6.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Confusing Touch Hex 2% N/A 43% 3 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History You sock the hound zombie! The hound zombie appears confused. The hound zombie is almost destroyed. You stop channelling your searing ray. The hound zombie barely misses you. An orc zombie comes into view. The hound zombie barely misses you. You catch the helpless hound zombie completely off-guard! You hit the hound zombie. You destroy the hound zombie! You start resting. A burial acolyte comes into view. It is wielding a +0 dagger. The magic dart hits the burial acolyte. The burial acolyte is moderately wounded. The burial acolyte shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 71% to hit) You focus your ray upon the burial acolyte. The searing ray hits the burial acolyte. The burial acolyte is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the burial acolyte. The burial acolyte is almost dead. An elf zombie comes into view. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. The searing ray hits the burial acolyte. The burial acolyte is severely wounded. The searing ray misses the burial acolyte. You finish channelling your searing ray. You hit the burial acolyte. You kill the burial acolyte! You have reached level 7! Your scales start taking on a mossy green colour. You learn Alchemy much quicker. You can breathe blasts of noxious fumes. You feel resistant to poisons. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.'...ß..# #..#.'......# #..####.....#. #.............. #....Z.#####... #^....⌠# .._ #......#####Z.. #..)..)........ #.@####....Z#.. #..#.'......# #..#.'...ß..# #..####.....# #.............⌠ #.............. #..#..#..#..#.. #..#++#..#++#.. #..# #..# You could see an elf zombie. Vanquished Creatures A weeping skull (Ossuary) 2 burial acolytes (Ossuary) A marrowcuda (Ossuary) A centaur zombie (Ossuary) Crazy Yiuf (D:3) Natasha (twice) (D:3) Terence (D:3) An orc wizard (D:4) 5 hound zombies (Ossuary) A mummy (Ossuary) 3 adders A dart slug (D:2) A ribbon worm (D:2) 3 orcs 7 bats 5 endoplasms 2 giant cockroaches A gnoll zombie (Ossuary) 3 goblins 7 hobgoblins 4 jackals (D:3) 6 kobolds 5 quokkas 5 ball pythons 13 frilled lizards 8 rats 90 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uglyjohn the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1014 | D:1 | Reached skill level 1 in Fighting 1023 | D:1 | Learned a level 2 spell: Searing Ray 1322 | D:2 | Reached skill level 1 in Staves 1478 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1648 | D:2 | Found a faded altar of an unknown god. 2120 | D:2 | Upgraded the game from 0.33-a0-1114-g7ce8407eea to | 0.33-a0-1126-g9300408954 2697 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/7 3029 | D:3 | Identified the +1 cloak "Tulakh" {rF+ rC+ rCorr Str+3} 3110 | D:3 | Noticed Natasha 3113 | D:3 | Killed Natasha 3157 | D:3 | Reached skill level 5 in Conjurations 3166 | D:3 | Noticed Natasha 3169 | D:3 | Killed Natasha 3170 | D:3 | Reached XP level 5. HP: 41/41 MP: 3/8 3412 | D:3 | Noticed Terence 3422 | D:3 | Killed Terence 3623 | D:3 | Found a runed translucent door. 3624 | D:3 | Noticed Crazy Yiuf 3632 | D:3 | Killed Crazy Yiuf 3913 | D:4 | Found a sand-covered staircase. 3920 | Ossuary | Entered an ossuary 3975 | Ossuary | Found a hazy altar of Hepliaklqana. 3982 | Ossuary | Reached XP level 6. HP: 50/50 MP: 5/9 4225 | Ossuary | Reached skill level 6 in Conjurations 4275 | Ossuary | Your scales start taking on a mossy green colour. 4275 | Ossuary | Reached XP level 7. HP: 48/57 MP: 0/10 4275 | Ossuary | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 4275 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, minmay_lizard_king D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:3: layout_loops_ring, dreamdust_wishing_well, uniq_natasha, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_rooms, minmay_temple_entry_drinking_statues, chequers_ossuary_entry_cave Ossuary: ossuary_kennysheep_city_of_the_dead Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.4 Fighting | 1 2 3 | 3.3 Staves | 1 2 3 | 3.1 Conjurations | 5 6 | 6.2 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 33 | 36 | || 69 Tailslap | 4 | 4 | || 8 Cast: Magic Dart | 84 | 30 | || 114 Searing Ray | 1 | 14 | || 15 Evoke: Wand | | 1 | || 1 Use: Scroll | | 3 | || 3 Potion | | 1 | || 1 Stab: Confused | | 1 | || 1 Armour: Skin | 23 | 63 | || 86 Dodge: Dodged | 33 | 51 | || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4285 | 4201 | 84 | 547 | 2979 | 5 | 857.0 | Dungeon | 3927 | 3843 | 84 | 390 | 2915 | 4 | 981.8 | Ossuary | 358 | 358 | 0 | 157 | 64 | 1 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1362 daAuts D:1: 1219 daAuts D:2: 1214 daAuts Ossuary: 358 daAuts D:4: 131 daAuts