Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 14797691829120624160 77 uncleiroh the Ducker (level 4, -5/31 HPs) Began as a Djinni Fire Elementalist on Jan 28, 2024. Frozen to death by an endoplasm (7 damage) ... on level 3 of the Dungeon. The game lasted 00:23:47 (1498 turns). uncleiroh the Ducker (Djinni Fire Elementalist) Turns: 1498, Time: 00:23:47 Health: -5/31 AC: 3 Str: 7 XL: 4 Next: 60% Gold: 93 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls b - 2 scrolls of poison {unknown} e - 2 scrolls of enchant armour {unknown} f - a scroll of acquirement {unknown} g - 2 scrolls of fear {unknown} Potions d - a potion of magic {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 3.5 Dodging + Level 2.5 Stealth + Level 1.2 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Slow Hex 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You hit the hobgoblin but do no damage. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! The goblin barely misses you. Robin throws the goblin at you! The foxfire hits the goblin. The goblin is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The foxfire hits Robin. Robin is lightly wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! The goblin hits you with a +1 dagger of holy wrath. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #..#. #..#.####.#...# .......#....... ##..#.#.#...... .......(...g# #..#.#.#..g. ########..#.#.#g)# ..........#.#§#g.# ########......)@J.# #.######..##.#))g.# #............#....# #.###.....####...)... #.###.....# #..#.#.# ##.........# #.>#.#.# #....#....#####..#.# # #............(...#.# #....####.######.# You could see Robin, an endoplasm and 4 goblins. Vanquished Creatures 2 adders (D:2) 4 dart slugs 3 endoplasms 11 goblins 8 hobgoblins 5 kobolds 3 quokkas 5 ball pythons 2 bats 3 frilled lizards 3 rats (D:1) 49 creatures vanquished. Vanquished Creatures (collateral kills) 4 foxfires (D:1) 4 creatures vanquished. Vanquished Creatures (others) 112 foxfires 112 creatures vanquished. Grand Total: 165 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uncleiroh the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | uncleiroh set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 425 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 425 | D:1 | Learned a level 1 spell: Slow 535 | D:1 | Found a faded altar of an unknown god. 1165 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1277 | D:2 | Reached skill level 1 in Unarmed Combat 1488 | D:3 | Noticed Robin 1498 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, shapermc_ecumenical_altar_flowoftime, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_1, infiniplex_forest_end_1, infiniplex_forest_zigzag_2, infiniplex_forest_corner_2, st_stairs_3 D:2: layout_basic, feat_on_display D:3: layout_basic, serial_shops, shop, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.5 Unarmed Combat | 1 | 1.2 Fighting | | 0.3 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 68 | 22 || 90 Punch | 1 | || 1 Cast: Foxfire | 68 | 35 || 103 Armour: Robe | 37 | 20 || 57 Dodge: Dodged | 55 | 25 || 80