ERROR in 'tags.cc' at line 4723: Invalid item: (quantity: 0) gold piece Version: Dungeon Crawl Stone Soup 0.27.1-4-g1640c2035a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13591067650091959985, deterministic pregen: 1 Command line: /usr/games/crawl-0.27 -name unlimited1921 -rc /dgldir/rcfiles/crawl-0.27/unlimited1921.rc -macro /dgldir/rcfiles/crawl-0.27/unlimited1921.macro -morgue /dgldir/morgue/unlimited1921/ -webtiles-socket /crawl-master/webserver/sockets/unlimited1921:2021-11-08.03:29:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-0.27(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55e6d80a590f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.27(_Z13do_crash_dumpv+0x431) [0x55e6d80ad191]: do_crash_dump() /usr/games/crawl-0.27(_Z20crash_signal_handleri+0x1fa) [0x55e6d80a5d9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa532aab210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fa532c6c24b]: /usr/games/crawl-0.27(+0x4148bd) [0x55e6d80ac8bd]: /usr/games/crawl-0.27(+0x414be6) [0x55e6d80acbe6]: /usr/games/crawl-0.27(_Z12marshallItemR6writerRK8item_defb+0x321) [0x55e6d85d05c1]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-0.27(_Z9tag_write8tag_typeR6writer+0x1fc9) [0x55e6d85e23e9]: tag_write(tag_type, writer&) /usr/games/crawl-0.27(+0x4e4ed8) [0x55e6d817ced8]: /usr/games/crawl-0.27(_Z10save_levelRK8level_id+0x5a) [0x55e6d8184baa]: save_level(level_id const&) /usr/games/crawl-0.27(_Z9save_gamebPKc+0x88c) [0x55e6d818553c]: save_game(bool, char const*) /usr/games/crawl-0.27(+0xa39ed3) [0x55e6d86d1ed3]: /usr/games/crawl-0.27(+0xa3a9bd) [0x55e6d86d29bd]: /usr/games/crawl-0.27(main+0x1a5) [0x55e6d8001f45]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa532a8c0b3]: /usr/games/crawl-0.27(_start+0x2e) [0x55e6d8002a5e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.27/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.27/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.27/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_ring minmay_temple_entry_statues_fountains minmay_fire_ice_demons uniq_crazy_yiuf_cottage uniq_pikel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The phantom is moderately damaged. The phantom hits you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, chance to affect: 45%) The phantom resists with some effort. The phantom closely misses you. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, chance to affect: 45%) The phantom seems to slow down. There is a stone staircase leading up here. c - 3 bolts Magic restored. c - 4 bolts (gained 1) There is an escape hatch in the floor here. A phantom is nearby! No target in view! No target in view! There is an escape hatch in the floor here. A phantom is nearby! A phantom is nearby! A phantom is nearby! A phantom is nearby! A phantom is nearby! A phantom is nearby! There is a stone staircase leading up here. A phantom is nearby! A phantom is nearby! There is an escape hatch in the floor here. A phantom is nearby! A phantom is nearby! A phantom is nearby! Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (chance to affect: 45%) The phantom seems to slow down. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, chance to affect: 45%) The phantom resists with significant effort. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, chance to affect: 45%) The phantom resists with significant effort. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (slow, chance to affect: 45%) The phantom is outlined in light. You hit the phantom. You bite the phantom, but do no damage. The phantom is lightly damaged. The phantom hits you. You closely miss the phantom. The phantom is lightly damaged. The phantom closely misses you. You barely miss the phantom. The phantom is lightly damaged. You hit the phantom but do no damage. Your bite misses the phantom. The phantom is lightly damaged. The phantom hits you! You hit the phantom but do no damage. The phantom is lightly damaged. The phantom hits you. You hit the phantom. You bite the phantom, but do no damage. The phantom is moderately damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is moderately damaged. The phantom stops glowing. You miss the phantom. The phantom is moderately damaged. The phantom hits you. You barely miss the phantom. The phantom is moderately damaged. You hit the phantom but do no damage. The phantom is moderately damaged. The phantom hits you. You closely miss the phantom. The phantom is moderately damaged. The phantom hits you. You closely miss the phantom. The phantom is moderately damaged. You hit the phantom. The phantom is moderately damaged. The phantom barely misses you. You riposte. You closely miss the phantom. The phantom is moderately damaged. There is a stone staircase leading up here. A phantom is nearby! A phantom is nearby! There is an escape hatch in the floor here. A phantom is nearby! Throw: 117 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 46% to hit) You throw a stone. The stone barely misses the phantom. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, chance to affect: 45%) The phantom is outlined in light. Throw: 116 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, softly glowing, 65% to hit) You throw a stone. The stone hits the phantom but does no damage. The phantom is moderately damaged. Throw: 115 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, softly glowing, 65% to hit) You throw a stone. The stone hits the phantom. The phantom is moderately damaged. You hit the phantom. The phantom is moderately damaged. The phantom closely misses you. You hit the phantom. The phantom is heavily damaged. The phantom barely misses you. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. The phantom misses you. You hit the phantom. You bite the phantom, but do no damage. The phantom is heavily damaged. The phantom closely misses you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Portal Projectile. You are very lightly contaminated with residual magic. Nothing appears to happen. The phantom barely misses you. Casting: Portal Projectile (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The phantom hits you! The phantom blinks! You blink. Unknown command. Casting: Portal Projectile (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Portal Projectile (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, softly glowing, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you. The phantom blinks! You blink. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, softly glowing, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. The phantom stops glowing. The phantom hits you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. There is an escape hatch in the floor here. You are no longer teleporting projectiles to their destination. Your magical contamination has completely faded away. The phantom misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. The phantom barely misses you. Throw: 114 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 46% to hit) You throw a stone. The stone barely misses the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, chance to affect: 45%) The phantom seems to slow down. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, slow, chance to affect: 52%) The phantom resists with significant effort. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, slow, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is moderately damaged. You start resting. A phantom is nearby! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, wandering, hasn't noticed you, chance to affect: 52%) The phantom resists with significant effort. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, chance to affect: 52%) The phantom resists with significant effort. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (chance to affect: 52%) The phantom is filled with an inner flame. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (inner flame, chance to affect: 45%) The phantom seems to slow down. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (inner flame, slow, 100% to hit) The magic dart hits the phantom but does no damage. You see here a stone. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (inner flame, slow, 100% to hit) The magic dart hits the phantom. Flame seeps out of the phantom. The phantom is lightly damaged. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (flame, lightly damaged, inner flame, slow, 100% to hit) The magic dart hits the phantom. Flame seeps out of the phantom. The phantom is lightly damaged. The phantom is engulfed in blazing flames. The phantom explodes! You feel your strength returning. Your Short Blades skill increases to level 2! Your Long Blades skill increases to level 2! Your Axes skill increases to level 2! Your Maces & Flails skill increases to level 2! Your Polearms skill increases to level 2! Your Staves skill increases to level 2! Your Slings skill increases to level 2! Your Bows skill increases to level 2! Your Crossbows skill increases to level 5! Your Throwing skill increases to level 2! Your Armour skill increases to level 2! Your Dodging skill increases to level 5! Your Stealth skill increases to level 2! Your Shields skill increases to level 2! Your Unarmed Combat skill increases to level 2! Your Evocations skill increases to level 2! i - 114 stones (gained 1) Unknown command. i - 115 stones (gained 1) There is a stone staircase leading down, spattered with blood here. You see here a +0 dagger. There is a stone staircase leading down, spattered with blood here. There is an escape hatch in the floor here. i - 116 stones (gained 1) There is a stone staircase leading up here. There is a stone staircase leading up here. There is an escape hatch in the floor here. Magic restored. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. y - a poisoned dart y - 3 poisoned darts (gained 2) c - 5 bolts (gained 1) c - 6 bolts (gained 1) c - 7 bolts (gained 1) c - 8 bolts (gained 1) c - 10 bolts (gained 2) Found 4 javelins. c - 11 bolts (gained 1) c - 17 bolts (gained 6) You see here 4 javelins. a - a +0 hand crossbow (weapon) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a +0 dagger. You see here a +0 dagger. There is a stone staircase leading up here. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A frilled lizard comes into view. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, chance to affect: 78%) The frilled lizard hisses angrily. The frilled lizard barely resists. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 78%) The frilled lizard is outlined in light. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (softly glowing, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You see here 4 javelins. e - 4 javelins Found a stone staircase leading down. Found a scroll of blinking. Found 9 gold pieces. t - 2 scrolls of blinking (gained 1) You drop 2 potions of degeneration. An adder comes into view. The adder moves out of view. You now have 133 gold pieces (gained 9). 2 frilled lizards come into view. Found 22 stones. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, chance to affect: 84%) The frilled lizard hisses angrily. The frilled lizard barely resists. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 84%) The frilled lizard barely resists. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 84%) The frilled lizard is filled with an inner flame. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (inner flame, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard explodes! You feel a bit more experienced. You hear an angry hiss. Unknown command. You start resting. Menkaure, Prince of Dust comes into view. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Menkaure Aim: Menkaure (wandering, hasn't noticed you, 100% to hit) The magic dart hits Menkaure. Menkaure is lightly damaged. Menkaure shouts! Menkaure gestures wildly while chanting. Menkaure seems to speed up. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Menkaure Aim: Menkaure (lightly damaged, fast, 100% to hit) The magic dart hits Menkaure. Menkaure is moderately damaged. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Menkaure Aim: Menkaure (moderately damaged, fast, 100% to hit) The magic dart hits Menkaure but does no damage. Menkaure is moderately damaged. A jackal comes into view. You shoot a bolt. The bolt hits Menkaure. Menkaure is moderately damaged. You shoot a bolt. The bolt hits Menkaure but does no damage. Menkaure is moderately damaged. A jackal comes into view. You shoot a bolt. The jackal barks! The bolt hits Menkaure. Menkaure is heavily damaged. Menkaure hits you!! Menkaure hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Menkaure closely misses you. The adder hisses angrily. Menkaure calls on the powers of darkness! The jackal convulses! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The jackal misses you. Menkaure calls on the powers of darkness! The jackal convulses! x2; Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target, p - Menkaure As you read the scroll of blinking, it crumbles to dust. An adder is nearby! There is a stone staircase leading down here. You can't go up here! You climb downwards. There is a stone staircase leading up here. You start resting. Magic restored. You start resting. HP restored. Found 17 stones. Found a stone staircase leading down. Found a robe. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. i - 133 stones (gained 17) You see here a +0 robe. Found 17 gold pieces. Found 7 gold pieces. Found a forked silver wand. Found 19 gold pieces. f - a wand of mindburst (9) There are no items here. You now have 140 gold pieces (gained 7). You now have 157 gold pieces (gained 17). You now have 176 gold pieces (gained 19). h - a scroll of identify As you read the scroll of identify, it crumbles to dust. A - a scroll of acquirement Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. An adder comes into view. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to affect: 71%) The adder is outlined in light. The adder barely misses you. Unknown command. You drop a +0 falchion. The adder bites you. You are poisoned. The adder poisons you! x - a +0 rapier (weapon) You feel sick. The adder closely misses you. You hit the adder. You bite the adder, but do no damage. The adder is moderately wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You hit the adder. The adder is almost dead. You feel sick. The adder barely misses you. You hit the adder. You kill the adder! You feel sick. No target in view! You start resting. You feel sick. Your magical contamination has completely faded away. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. Magic restored. You start resting. You start resting. HP restored. 3 lemures and Pikel come into view. Pikel is wielding a +0 whip of electrocution. Found a potion of ambrosia. The lemure shouts! You hear a shout! Pikel shouts! You hear a howl! Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (chance to affect: 62%) The lemure is outlined in light. A lemure comes into view. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (softly glowing, chance to affect: 71%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (softly glowing, chance to affect: 71%) The lemure is filled with an inner flame. The lemure closely misses you. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (inner flame, softly glowing, chance to affect: 62%) The lemure seems to slow down. The lemure hits you. You hit the lemure. Flame seeps out of the lemure. The lemure is moderately wounded. The lemure is engulfed in blazing flames. The lemure explodes! The fiery explosion engulfs Pikel!! Pikel is severely wounded. The fiery explosion engulfs you! You resist. Pikel is engulfed in blazing flames. You kill Pikel! With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x3 You feel your intelligence returning. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Necromancy skill increases to level 2! Your Translocations skill increases to level 2! Your Transmutations skill increases to level 2! Your Fire Magic skill increases to level 2! Your Ice Magic skill increases to level 2! Your Air Magic skill increases to level 2! Your Earth Magic skill increases to level 2! Your Poison Magic skill increases to level 2! Your Invocations skill increases to level 3! You have reached level 7! Your magical contamination has completely faded away. You start resting. A howler monkey comes into view. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (wandering, hasn't noticed you, chance to affect: 74%) The howler monkey howls! The howler monkey seems to slow down. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. a - a +0 hand crossbow (weapon) You shoot a bolt. The bolt closely misses the howler monkey. You shoot a bolt. The bolt hits the howler monkey. The howler monkey is lightly wounded. You shoot a bolt. The bolt hits the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! You shoot a bolt. The bolt barely misses the howler monkey. You shoot a bolt. The bolt hits the howler monkey! The howler monkey is severely wounded. You shoot a bolt. The bolt hits the howler monkey. You kill the howler monkey! You start resting. A necrophage comes into view. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (wandering, hasn't noticed you, chance to affect: 50%) The necrophage is outlined in light. The necrophage completely misses you. You shoot a bolt. The bolt hits the necrophage. The necrophage is lightly damaged. The necrophage misses you. You shoot a bolt. The bolt hits the necrophage. The necrophage is lightly damaged. The necrophage closely misses you. You shoot a bolt. The bolt hits the necrophage. The necrophage is moderately damaged. The necrophage hits you but does no damage. The necrophage misses you. You shoot a bolt. The bolt hits the necrophage. The necrophage is heavily damaged. The necrophage hits you but does no damage. You shoot a bolt. The bolt completely misses the necrophage. The necrophage closely misses you. You shoot a bolt. The bolt hits the necrophage but does no damage. The necrophage is heavily damaged. The necrophage hits you. You shoot a bolt. The bolt hits the necrophage. The necrophage is heavily damaged. The necrophage stops glowing. The necrophage barely misses you. A phantom comes into view. The necrophage closely misses you. You shoot a bolt. The bolt completely misses the necrophage. The necrophage closely misses you. Items here: ( ) [ †. Okay, then. You see here a bolt. c - a bolt The necrophage hits you. Press: ? - help, v - describe, . - travel Here: a necrophage (heavily damaged) The floor. Really attack while wielding your +0 hand crossbow? [Y]es or [N]o only, please. Really attack while wielding your +0 hand crossbow? Okay, then. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a phantom The floor. Targeting interrupted by HUP signal. Welcome back, unlimited1921 the Gnoll Arcane Marksman. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Inner Flame (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (heavily damaged, chance to affect: 59%) The necrophage resists with significant effort. The necrophage closely misses you. You see here a potion of ambrosia. x - a +0 rapier (weapon) Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 59% to hit) You throw a javelin. The javelin closely misses the necrophage. The javelin pierces through the phantom. The phantom is lightly damaged. The necrophage hits you. The necrophage misses you. Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - phantom, p - necrophage Aim: a phantom (lightly damaged, 48% to hit) You throw a javelin. The javelin closely misses the necrophage. The javelin pierces through the phantom! The phantom is heavily damaged. The necrophage barely misses you. Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 48% to hit) You throw a javelin. The javelin closely misses the necrophage. The javelin pierces through the phantom. The phantom is severely damaged. The necrophage barely misses you. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 48% to hit) You throw a javelin. The javelin pierces through the necrophage but does no damage. The necrophage is heavily damaged. The javelin closely misses the phantom. The necrophage barely misses you. The necrophage hits you! You feel drained. You hit the necrophage. The necrophage is heavily damaged. The necrophage closely misses you. You closely miss the necrophage. The necrophage is heavily damaged. The necrophage hits you but does no damage. You barely miss the necrophage. The necrophage is heavily damaged. The necrophage completely misses you. You closely miss the necrophage. The necrophage is heavily damaged. The necrophage hits you. You hit the necrophage. You bite the necrophage, but do no damage. The necrophage is severely damaged. The necrophage misses you. You hit the necrophage. The necrophage is almost destroyed. The necrophage misses you. You barely miss the necrophage. The necrophage is almost destroyed. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is almost destroyed. The necrophage closely misses you. You hit the necrophage. You destroy the necrophage! Your life force feels restored. Your Fighting skill increases to level 4! Your Hexes skill increases to level 6! You have reached level 8! You feel agile. You hit the phantom. The phantom is severely damaged. The phantom barely misses you. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. Found a potion of attraction. You closely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom but do no damage. Your bite misses the phantom. The phantom is heavily damaged. The phantom closely misses you. You miss the phantom. You bite the phantom, but do no damage. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You puncture the phantom! Your bite misses the phantom. The phantom is almost destroyed. The phantom hits you. You are too injured to fight recklessly! Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The phantom misses you. Unknown command. Casting: Portal Projectile (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom. The phantom is almost destroyed. The phantom barely misses you. You are too injured to fight recklessly! You see here a potion of ambrosia. You hit the phantom but do no damage. The phantom is almost destroyed. The phantom closely misses you. You hit the phantom but do no damage. The phantom is almost destroyed. You are no longer teleporting projectiles to their destination. The phantom hits you but does no damage. You hit the phantom. You destroy the phantom! You feel your dexterity returning. Your Short Blades skill increases to level 3! Your Long Blades skill increases to level 3! Your Axes skill increases to level 3! Your Maces & Flails skill increases to level 3! Your Polearms skill increases to level 3! Your Staves skill increases to level 3! Your Slings skill increases to level 3! Your Bows skill increases to level 3! Your Throwing skill increases to level 3! Your Armour skill increases to level 3! Your Stealth skill increases to level 3! Your Shields skill increases to level 3! Your Unarmed Combat skill increases to level 3! Your Evocations skill increases to level 3! Unknown command. c - 3 bolts (gained 2) e - a potion of ambrosia c - 4 bolts (gained 1) Things that are here: a +0 robe; a +0 whip of electrocution; the kobold corpse of Pikel h - 4 javelins c - 10 bolts (gained 6) c - 11 bolts (gained 1) Things that are here: a +0 robe; a +0 whip of electrocution; the kobold corpse of Pikel j - a +0 whip of electrocution Found a weird runed staff. Found a staircase to the Ecumenical Temple. You see here a potion of attraction. You see here a staff of poison. n - a staff of poison There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Found a glowing golden altar of the Shining One. Found a white marble altar of Elyvilon. Found a sparkling altar of Nemelex Xobeh. Found a hazy altar of Hepliaklqana. Found an iron altar of Okawaru. Found a shimmering blue altar of Sif Muna. Magic restored. Found a stormy altar of Qazlal. Found a hide-covered altar of Uskayaw. Found a sacrificial altar of Ru. Found a bloodstained altar of Trog and an opulent altar of Gozag. Found a broken altar of Ashenzari. There is a bloodstained altar of Trog here. There is an opulent altar of Gozag here. You kneel at the altar of Gozag. Gozag welcomes you! You pay a service fee of 78 gold. HP restored. Found a glowing silver altar of Zin. Found a basalt altar of Yredelemnul. Found an ancient bone altar of Kikubaaqudgha. Found a snail-covered altar of Cheibriados. Found a shimmering altar of Xom. Found a radiant altar of Vehumet. Found an ornate altar of the Wu Jian Council. Found a blossoming altar of Fedhas. Found a shadowy altar of Dithmenos. There is a staircase back to the Dungeon here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. There is a fountain of clear blue water here. Found 8 gold pieces. You now have 106 gold pieces (gained 8). An adder comes into view. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, chance to affect: 75%) The adder hisses angrily. The adder is outlined in light. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (softly glowing, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, softly glowing, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, softly glowing, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, softly glowing, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, softly glowing, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You start resting. You feel sick. x4 You are no longer poisoned. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You now have 111 gold pieces (gained 5). An orc comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, chance to affect: 81%) The orc shouts! The orc is outlined in light. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (softly glowing, chance to affect: 88%) The orc is filled with an inner flame. An orc comes into view. It is wielding a +0 dagger. a - a +0 hand crossbow (weapon) You shoot a bolt. The bolt hits the orc. Flame seeps out of the orc. The orc is moderately wounded. The orc is engulfed in blazing flames. The orc explodes! You hear a shout! An orc warrior comes into view. It is wielding a +0 battleaxe. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe, wearing a +0 chain mail and quivering boomerangs (wandering, hasn't noticed you, chance to affect: 67%) The orc warrior shouts! The orc warrior is outlined in light. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe, wearing a +0 chain mail and quivering boomerangs (softly glowing, chance to affect: 76%) The orc warrior barely resists. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (chance to affect: 81%) The orc is outlined in light. The orc is distracted by your dazzling golden aura. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (unaware, softly glowing, hasn't noticed you, chance to affect: 88%) The orc warrior is filled with an inner flame. The orc shouts! You shoot a bolt. The bolt hits the orc warrior. Flame seeps out of the orc warrior. The orc warrior is moderately wounded. The orc warrior is engulfed in blazing flames. Flame seeps out of the orc warrior. The orc warrior throws a boomerang. The boomerang hits you! The orc warrior is engulfed in blazing flames. Flame seeps out of the orc warrior. The orc warrior throws a boomerang. The boomerang misses you. You shoot a bolt. The bolt hits the orc warrior but does no damage. The orc warrior is severely wounded. The orc warrior is engulfed in blazing flames. The orc warrior explodes! You hear a shout! You shoot a bolt. The bolt hits the orc. The orc is no longer distracted by gold. The orc is lightly wounded. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (lightly wounded, softly glowing, chance to affect: 88%) The orc is filled with an inner flame. You shoot a bolt. The bolt hits the orc. Flame seeps out of the orc. The orc is moderately wounded. The orc is engulfed in blazing flames. The orc explodes! You hear a shout! x2 >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27.1-4-g1640c2035a Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [unlimited1921] Species: Gnoll Job: Arcane Marksman HP: 50/60; mods: 0/0 MP: 1/14; mod: 0 Stats: 9 (9) 19 (19) 15 (15) Position: (24, 59), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 4 | 134 | 9/62 Short Blades | X | 1 | 3 | 3 | 83 | 8/50 Long Blades | X | 1 | 3 | 3 | 83 | 8/50 Axes | X | 1 | 3 | 3 | 83 | 8/50 Maces & Flails | X | 1 | 3 | 3 | 83 | 8/50 Polearms | X | 1 | 3 | 3 | 83 | 8/50 Staves | X | 1 | 3 | 3 | 83 | 8/50 Slings | X | 1 | 3 | 3 | 83 | 8/50 Bows | X | 1 | 3 | 3 | 83 | 8/50 Crossbows | X | 1 | 3 | 5 | 234 | 47/75 Throwing | X | 1 | 3 | 3 | 83 | 8/50 Armour | X | 1 | 3 | 3 | 83 | 8/50 Dodging | X | 1 | 3 | 5 | 234 | 47/75 Stealth | X | 1 | 3 | 3 | 83 | 8/50 Shields | X | 1 | 3 | 3 | 83 | 8/50 Unarmed Combat | X | 1 | 3 | 3 | 83 | 8/50 Spellcasting | X | 1 | 3 | 4 | 143 | 18/62 Conjurations | X | 1 | 3 | 2 | 83 | 30/53 Hexes | X | 1 | 3 | 6 | 384 | 13/123 Summonings | X | 1 | 3 | 2 | 83 | 30/53 Necromancy | X | 1 | 3 | 2 | 83 | 30/53 Translocations | X | 1 | 3 | 2 | 83 | 30/53 Transmutations | X | 1 | 3 | 2 | 83 | 30/53 Fire Magic | X | 1 | 3 | 2 | 83 | 30/53 Ice Magic | X | 1 | 3 | 2 | 83 | 30/53 Air Magic | X | 1 | 3 | 2 | 83 | 30/53 Earth Magic | X | 1 | 3 | 2 | 83 | 30/53 Poison Magic | X | 1 | 3 | 2 | 83 | 30/53 Invocations | X | 1 | 3 | 3 | 83 | 20/42 Evocations | X | 1 | 3 | 3 | 83 | 8/50 Spell bugs: Durations: #126: 52 Attributes: #12: 189 #27: 1557 #49: 265 #57: 78 Mutations: fangs: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand crossbow eq slot #6, inv slot #31: +1 leather armour of fire resistance eq slot #7, inv slot #1: +6 ring of intelligence eq slot #9, inv slot #11: amulet of guardian spirit }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.# #.. #.# .. ... #.# ### #.# ∆ #.# #.# ∆ #.# ## #.#######°§.# #.....@.☼# ########§$§... ∆#○#(# ..∆ # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>