Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 7749126627302916835 12 unlimited1921 the Magician (level 2, -7/21 HPs) Began as a Djinni Fire Elementalist on Aug 31, 2022. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (841 turns). unlimited1921 the Magician (DjFE) Turns: 841, Time: 00:02:38 Health: -7/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Missiles b - 10 stones Armour a - a +0 robe (worn) e - a +0 ring mail Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 2d6 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your magical contamination has completely faded away. The gnoll is no longer more vulnerable to fire. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. You see here a jackal skeleton. You see here a jackal skeleton. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... #..#.###...≈...##.#.# #.# .......##.._..##..#.# #.# #.##.##.##...##.....####.# .........#...#...........# #.##.##.##...####.######.# #.##.##..#...#.........#.# ....).............####.#.# .#####.###..####v.####.#.#### . #.#........@...........# . #.###..####v#####.#.#### . #.# #..# #g# #.#.# . #.# #..# #.# #.#.# . #.# #..# #.# #.#.# . #.# #..# #.# #.#.# #.# #..# #.# #.#.# #.# #..# #.# #.#.# #.# #..# #.# #.#.# You could see a gnoll (ally target). Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (others) 36 foxfires (D:1) 36 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unlimited1921 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | unlimited1921 set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 268 | D:1 | Found a faded altar of an unknown god. 364 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 794 | D:1 | HP: 1/21 [gnoll/+0 spear (8)] 841 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, hellmonk_ecumenical_altar_crossroads Action || total -------------------------++------- Cast: Foxfire || 26 Scorch || 3 Armor: Robe || 1 Dodge: Dodged || 10