Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 963534031712468123 17 unlimited1921 the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Sept 5, 2022. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (747 turns). unlimited1921 the Magician (DjFE) Turns: 747, Time: 00:01:55 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 23 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Missiles e - 4 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of fear {unknown} Skills: + Level 0.1 Maces & Flails + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 5% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm completely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You see here a +2 vorpal mace. The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm jiggles. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the endoplasm but does no damage. The endoplasm is moderately wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a +0 dagger. The endoplasm attacks as you move away! The endoplasm hits you. You die... ...........##........##.### #...............⌠...#.##># ####..........#........##..## ..............#...###...##†#. ..............#..## ##....... ..............#..## ##....... .......†#######...###....⌠... .......)#######.............# ........'.†.@##.............. #####...####.J############### #...# ##.............).# #...# ###############.. ##### ### # # You could see an endoplasm. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (others) 33 foxfires (D:1) 33 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unlimited1921 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | unlimited1921 set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 744 | D:1 | HP: 1/21 [endoplasm (1)] 747 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, dreamdust_ecumenical_altar_statues Action || total -------------------------++------- Melee: Dagger || 5 Mace || 2 Cast: Foxfire || 22 Armor: Robe || 3 Dodge: Dodged || 7