Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 78827989284316094 146 unlimited1921 the Magician (level 5, -5/35 HPs) Began as a Djinni Fire Elementalist on Mar 2, 2024. Engulfed by a cloud of flame (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:52 (3214 turns). unlimited1921 the Magician (DjFE) Turns: 3214, Time: 00:06:52 Health: -5/35 AC: 2 Str: 7 XL: 5 Next: 53% Gold: 134 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . l - +1 dagger (distort) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons l - a +1 dagger of distortion (weapon) Armour a - a +0 robe (worn) f - a +0 leather armour j - a +0 scale mail Jewellery m - a +6 ring of strength Scrolls b - a scroll of enchant armour {unknown} c - 3 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} Potions d - a potion of invisibility {unknown} e - a potion of ambrosia {unknown} g - a potion of enlightenment {unknown} h - a potion of attraction {unknown} i - a potion of brilliance {unknown} Skills: * Level 2.9 Armour + Level 3.1 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Apportation Tloc 30% N/A 3% 1 g - Mercury Vapours Alch/Air 30% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Fumes of mercury billow around the gnoll! The gnoll is poisoned. The gnoll shouts! The gnoll looks weaker. The gnoll bouda shouts! You hear a shout! x2 Casting: Mercury Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to affect: 75%) The gnoll shouts! The gnoll is filled with an inner flame. You hear a shout! The gnoll barely misses you. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! Casting: Inner Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda's fire resistance burns away. The gnoll closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd (covering ground quickly, very poisoned, weak, chance to affect: 75%) The gnoll is filled with an inner flame. Flame seeps out of the gnoll. The gnoll hits you with a +0 flail! The gnoll is engulfed in blazing flames. The gnoll explodes! The fiery explosion engulfs the gnoll bouda!! The gnoll bouda is burned terribly! You kill the gnoll bouda! The fiery explosion engulfs the gnoll!!! The gnoll explodes! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. You die... #§#### #§○§@# #§§§§# #....# ......# ###....# #....# #....# #....# There were no monsters in sight! Vanquished Creatures A gnoll bouda (D:3) An orc wizard (D:3) 2 gnolls (D:3) 2 ribbon worms 5 orcs (D:3) 7 ball pythons 5 bats 2 endoplasms 3 giant cockroaches (D:1) 5 goblins 9 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 5 kobolds 3 rats 57 creatures vanquished. Vanquished Creatures (others) 150 foxfires 150 creatures vanquished. Grand Total: 207 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unlimited1921 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | unlimited1921 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 424 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 424 | D:1 | Learned a level 1 spell: Apportation 2996 | D:2 | Reached skill level 1 in Armour 2996 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 3091 | D:3 | Reached XP level 5. HP: 9/35 MP: 0/0 3091 | D:3 | Learned a level 2 spell: Mercury Vapours 3214 | D:3 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring D:3: layout_rooms, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_six_doors_small, ebering_ecumenical_altar_hall, mainiacjoe_sewer_entry_somewhere_in_here_2, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.1 Armour | 1 2 | 2.9 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Cast: Foxfire | 76 | 20 || 96 Scorch | 11 | 4 || 15 Apportation | 1 | || 1 Inner Flame | | 4 || 4 Mercury Vapours | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3214 | 3162 | 52 | 1729 | 1125 | 3 | 1071.3 | Dungeon | 3214 | 3162 | 52 | 1729 | 1125 | 3 | 1071.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1694 daAuts D:2: 1454 daAuts D:3: 66 daAuts