Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12810175491027836161 448 unrecovered the Conjurer (level 7, 0/46 HPs) Began as a Human Conjurer on Feb 3, 2024. Slain by an orc priest ... wielding a +0 flail (10 damage) ... on level 4 of the Dungeon. The game lasted 00:10:23 (4169 turns). unrecovered the Conjurer (Human Conjurer) Turns: 4169, Time: 00:10:23 Health: 0/46 AC: 2 Str: 8 XL: 7 Next: 3% Magic: 1/13 EV: 12 Int: 20 God: Gold: 142 SH: 0 Dex: 11 Spells: 3/14 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -8), attractive, very slightly contaminated A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles k - 5 poisoned darts Armour a - a +0 robe (worn) Wands g - a wand of flame (18) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} h - a scroll of poison {unknown} i - a scroll of summoning {unknown} j - 2 scrolls of amnesia {unknown} Potions f - a potion of attraction Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting - Level 7.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 19% 2 Call Imp Summ 8% N/A 19% 2 Summon Blazeheart Golem Fire/Summ 4% N/A 77% 4 Orb of Destruction Conj 16% 9d7 99% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Mercury flows from your hands. You are poisoned. You feel very sick. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. You are more poisoned. You feel extremely sick. It was a potion of attraction. You feel attractive to monsters. You feel very sick. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest is attracted toward you. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) You feel very sick. The orc priest hits you but does no damage. The searing ray hits the orc priest! The orc priest is heavily wounded. You feel very sick. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc priest hits you with a +0 flail! You die... #.##....#.##... #.##......####. #.......######. #######........ ######...##... #.......#..... ##### #.##.......... #.....######.###......... #..o@......#..#.##†.. #..§.#####.#.#.#.####†. #.#.# #.#.#.### ##. .. #. #.....# #. # o ######.### ##. ## #....>..### #.. ##.#.......# #.. #######[.......#.# #.. #.....#........#.#####.. You could see an orc priest. Vanquished Creatures An ogre (D:3) A phantom (D:4) A bombardier beetle (D:4) A hound (D:4) An iguana (D:4) Ijyb (D:3) 5 adders 4 gnolls (D:4) A ribbon worm (D:3) 2 orcs (D:3) 11 ball pythons 4 bats 8 endoplasms 4 giant cockroaches 8 goblins 14 hobgoblins 6 jackals 6 kobolds 2 quokkas 5 frilled lizards 4 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unrecovered the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 748 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 895 | D:1 | Found Virepie's Book Shop. 1181 | D:2 | Reached skill level 5 in Conjurations 1448 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1950 | D:3 | Noticed Ijyb 1956 | D:3 | Killed Ijyb 1957 | D:3 | Reached skill level 6 in Conjurations 2324 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/8 2589 | D:3 | Learned a level 4 spell: Fulminant Prism 2602 | D:3 | Noticed an ogre 2610 | D:3 | Killed an ogre 2611 | D:3 | Reached skill level 7 in Conjurations 2713 | D:3 | Noticed Grinder 2901 | D:3 | Reached XP level 6. HP: 41/41 MP: 7/9 2935 | D:3 | Noticed Terence 3591 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3892 | D:4 | Reached XP level 7. HP: 36/46 MP: 4/13 4169 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_rooms, chequers_serial_rivers_marsh, dreamdust_mushroom_princess D:3: layout_basic, minmay_randomly_rotated_circles, uniq_ijyb, uniq_grinder, uniq_terence D:4: layout_loops_cross, minmay_surrounded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 4 | 4.2 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Dagger | | 5 | || 5 Throw: Dart | | 3 | || 3 Cast: Magic Dart | 58 | 67 | 8 || 133 Searing Ray | | 15 | 1 || 16 Evoke: Wand | | 3 | || 3 Use: Potion | 1 | | 1 || 2 Armour: Robe | 7 | 18 | 3 || 28 Dodge: Dodged | 4 | 25 | || 29