Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 3802875959849164101 126 urbino23 the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on May 11, 2022. Slain by a phantom (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:21 (3165 turns). urbino23 the Conjurer (Deep Elf Conjurer) Turns: 3165, Time: 00:09:22 Health: 0/25 AC: 3 Str: 4 XL: 4 Next: 84% Magic: 1/13 EV: 12 Int: 25 God: Gold: 155 SH: 0 Dex: 13 Spells: 7/13 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 hunting sling p - the +9 dire flail of the Bear {vorpal, rElec Str+7 Dex+8} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. Missiles i - 57 stones Armour e - a +1 robe (worn) Scrolls d - a scroll of teleportation n - 2 scrolls of identify o - a scroll of enchant armour s - a scroll of vulnerability Potions c - a potion of brilliance {unknown} g - 3 potions of heal wounds {unknown} h - 3 potions of mutation j - 2 potions of berserk rage {unknown} l - a potion of invisibility {unknown} r - a potion of haste {unknown} Skills: + Level 1.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 2.7 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 26% N/A 7% 2 Animate Skeleton Necr 12% N/A 9% 1 Apportation Tloc 12% N/A 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Spider Form Tmut/Pois 6% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Anguish Hex/Necr 6% N/A 43% 4 Animate Dead Necr 3% N/A 63% 4 Silence Hex/Air 6% N/A 78% 5 Agony Necr 6% N/A 92% 5 Haunt Necr/Summ 3% N/A 100% 7 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Portals: Sewer: D:4 Message History You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you. x2 You hit the giant cockroach. You kill the giant cockroach! You start resting. You hear the slow rusting of a drain. You start resting. A phantom comes into view. A phantom is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (71% to hit) The searing ray hits the phantom. The phantom is moderately damaged. (Press . to maintain the ray.) The searing ray hits the phantom. The phantom is moderately damaged. The searing ray misses the phantom. The searing ray hits the phantom. The phantom is heavily damaged. You finish channelling your searing ray. The phantom misses you. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You miss the phantom. The phantom is heavily damaged. The phantom hits you! The phantom blinks! You blink. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom hits you. You die... .................##.......######. .........#..#...##............ .S......#....#...##.......... .. #.................... ...#####...#.#.....†........ ........#...#................ ........#...#............#### ......).........†........# . ...........W@†...........# . .............#...###.....+ . ...........###...........# .#...........#...........# ........†....#............ ..........!..##........ ...≈≈≈.......#......... ..≈≈≈≈≈....###......... ..≈≈∩≈†..### You could see a phantom. Vanquished Creatures 4 gnolls (D:3) 3 adders (D:2) A worm (D:4) 2 dart slugs 9 bats 4 endoplasms 4 giant cockroaches 7 goblins 6 quokkas 4 ball pythons A frilled lizard (D:3) 3 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | urbino23 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 350 | D:1 | Reached XP level 2. HP: 5/15 MP: 4/8 388 | D:1 | Learned a level 2 spell: Searing Ray 1376 | D:2 | Reached skill level 5 in Conjurations 1376 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1464 | D:2 | Learned a level 3 spell: Dazzling Flash 1561 | D:2 | Reached skill level 1 in Hexes 1856 | D:2 | Identified the +9 dire flail of the Bear {vorpal, rElec | Str+7 Dex+8} 2082 | D:2 | Found a glowing silver altar of Zin. 2332 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2519 | D:3 | Reached skill level 5 in Spellcasting 2611 | D:3 | Found a faded altar of an unknown god. 3018 | D:4 | Reached skill level 1 in Fighting 3088 | D:4 | Found a glowing drain. 3150 | D:4 | Noticed a phantom 3165 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_loops_ring, basic_altar D:3: layout_rooms, dreamdust_ecumenical_altar_statues D:4: layout_basic, portal_sewer_entry_a, hangedman_decor_peaks_small, nicolae_wooded_promenade, minmay_misc_feat_hallway, minmay_strange_pillars, minmay_crossroads, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.0 Hexes | 1 2 | 2.7 Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 6 || 20 Club | 4 | || 4 Cast: Magic Dart | 58 | 37 || 95 Searing Ray | 1 | 3 || 4 Use: Scroll | | 8 || 8 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 16 | 2 || 18