Seeded DCSS version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 12097441123748690167 (custom seed) 5 valliere the Conjurer (level 1, -5/10 HPs) Began as a Deep Elf Conjurer on Sept 23, 2022. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (265 turns). valliere the Conjurer (Deep Elf Conjurer) Turns: 265, Time: 00:01:17 Health: -5/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 4/6 EV: 12 Int: 22 God: Gold: 26 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Message History A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! A bat comes into view. The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a +0 dagger (weapon) A bat is nearby! The magic dart hits the bat. You kill the bat! You see here a hobgoblin corpse. Found Irap's Book Shop. There is an entrance to Irap's Book Shop here. You now have 26 gold pieces (gained 17). A gnoll and a rat come into view. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat misses you. The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You die... #.########## #.# # # #.# . #.# #. #.# #.########.## #g#........# #!........# ##@######.# #r## #.# #.. #.# #.#. #.# #$#. #.# # #. ... #. .# #. You could see a gnoll and a rat. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Found Irap's Book Shop. 265 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, serial_shops, nicolae_lakefront_shop Action || total -------------------------++------- Cast: Magic Dart || 13 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 264 | 264 | 0 | 0 | 241 | 1 | 264.0 | Dungeon | 264 | 264 | 0 | 0 | 241 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 264 daAuts