Dungeon Sprint DCSS version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 14911166729065824210 5 valliere the Magician (level 1, 0/17 HPs) Began as a Djinni Air Elementalist on Nov 16, 2022. Slain by a gnoll bouda ... wielding a +0 whip (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:44 (32 turns). valliere the Magician (Djinni Air Elementalist) Turns: 32, Time: 00:00:45 Health: 0/17 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . g - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: weakened, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.7 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 b - Static Discharge Conj/Air 22% 2-3/arc 9% 2 c - Swiftness Air 11% N/A 17% 3 d - Airstrike Air 5% 2d(1-17) 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll bouda misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 72% to hit) The zap hits the gnoll bouda. The gnoll bouda is lightly wounded. The zap hits the ogre. The ogre is heavily wounded. The zap hits the ogre. The ogre is moderately wounded. The zap misses the water moccasin. The zap hits the orc. The orc is severely wounded. The gnoll bouda hits you with a +0 whip. Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 72% to hit) The zap hits the gnoll bouda. The gnoll bouda is moderately wounded. The zap hits the ogre. The ogre is heavily wounded. The zap hits the ogre. The ogre is heavily wounded. The zap hits the water moccasin. The water moccasin is heavily wounded. The zap misses the orc. The gnoll bouda closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (moderately wounded, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll bouda hits you with a +0 whip! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...oSOOg@))†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, 2 ogres, a gnoll bouda and an orc. Vanquished Creatures 3 goblins (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | valliere the Djinni Air Elementalist began the quest for | the Orb. 0 | D | valliere set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Banished a spatial maelstrom 7 | D | Reached skill level 1 in Fighting 7 | D | Reached skill level 1 in Armour 20 | D | Noticed a water moccasin 20 | D | Noticed an ogre 20 | D | Noticed an ogre 20 | D | Noticed a gnoll bouda 32 | D | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Armour | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Shock || 11 Use: Potion || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 13 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 13 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 31 daAuts